A Journey to Rhosgobel (Solo Player Living Tournament)

By juicebox, in Player community

This tournament is part of the Living Tournament system. You are welcome to read this, play the scenario, and post your results (in that order). Place well enough, and you may just end up with a Living Tournament World Ranking !

Scenario: A Journey to Rhosgobel
Deck Parameters: Open Build*
Number of Players: Solo Player

Tournament Parameters:

1) This is a Living Tournament. You may play and post results at your own pace.
2) *Open Build means you may use any legal LOTR LCG cards at your availability.
3) A valid result in this tournament consists of reporting your results (wins and losses) from 3 back-to-back games (may be spread out over as much time as you like), using the same deck for each of those 3 games. (Please observe the mulligan rule, and all other rules, from the LOTR LCG rulebook and subsequent official FAQ documents.)
4) After you post your results, the results from your 3 games will be calibrated using the RGun formula** to obtain your Weighted Result.
5) Weighted Results will then be ranked against other player’s Weighted Results, and the rankings will be updated over time as new results are posted to the thread.
6) You may play this tournament as many times as you would like (so you can try out different deck builds over time), but you can only hold one spot in the overall tournament rankings at a time (i.e. this gives you a chance to try and best your own result while only occupying one spot in the rankings).
7) Do not cheat. Just don’t. It destroys the fun and integrity of the tournament system. If you realize you have made a mistake at a later date that had serious implications for a result you had posted in the past, please make a new post in this thread drawing attention to that fact – that past result will be invalidated, and of course, you are welcome (and highly encouraged) to try again.

**The RGun formula has been designed to value both Final Score (per game) and overall Win Ratio (from your 3 games, cumulative). The formula is: (Average Score of Games Won) x (Total Games Played/Games Won). For an expanded discussion on how this formula was created, you can read the thread called Measuring Success .

Posting Your Results (Required Information):

When posting your results for this tournament you are encouraged to cut and paste from the following template and complete the requested information:

Heroes:

Game 1 Result: (Report Final Score or Loss)
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 2 Result: (Report Final Score or Loss)
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: (Report Final Score or Loss)
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Posting Your Results (Optional Information):

After completing the above, you are welcome to include any other details you would like to add. Some suggested ideas are: your specific available card pool (number of Core Sets used, specific Adventure Packs used, etc…) and additional narrative to share epic tales of your adventures through Middle-earth.

Living Tournament Rankings:

1. muemakan ~ 44 (May 22, 2012)
2. leptokurt ~ 48 (April 24, 2012)
3. Tracker1 ~ 52.33 (April 29, 2012)
4. jjeagle ~ 54.66 (May 21, 2012)
5. masonos ~ 59.33 (December 30, 2012)
6. Robert McMutton ~ 82 (April 29, 2012)
7. SiCK_Boy ~ 88.5 (May 8, 2012)
8. fruszu ~ 89.25 (September 9, 2012)
9. Mandolf ~ 106.5 (May 6, 2012)
10. dh098017 ~ 161.25 (March 17, 2012)

Honorable Mentions:

11. Marael ~ 165 (April 17, 2012)
12. Budgernaut ~ 225 (February 25, 2012)

Last Updated:

January 26, 2013 (3:30am) [FFG Time - Forum Time Stamp]

Home Link:

Living Tournament Library & World Rankings

Heroes: Legolas, Bilbo, and Éowyn

Game 1 Result : Loss
Final Threat Level: ?
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 4
Number of Rounds Completed: ?

Game 2 Result : 75
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 9
Number of Rounds Completed: 5

Game 3 Result: loss (forfeit)
Final Threat Level: 29
Threat Cost of Each Dead Hero: 9
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 0
Number of Rounds Completed: 3

I have been really working towards crushing this quest solo. should have some results to post today.

Deck Hero's: Beravor, Glorfindel, Eleanor

Game 1 (win):

6 rounds - 34 end threat - 0 dead hero threat - 0 dmg token - 4 vp = 90

Game 2 (win):

9 rounds - 37 end threat - 0 dead hero threat - 2 dmg token - 4 vp = 125

Game 3 (loss):

7 rounds - 40 end threat - 29 dead hero threat - 0 dmg token - 4 vp (not sure how to calc points for a loss).

Welcome to the Living Tournament scene dh098017.

For a loss, just mark it as a loss.

No extra score calculation needed.

Heroes: Eowyn, Eleanor, Beravor
Game 1 Result: 55
Final Threat Level: 29
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4 (Rosghobel)
Number of Rounds Completed: 3
Ouch; after 6 plays I finally build a deck who can beat it; I think there is some lucky involved, but I only draw a Lore of Imladris and get an Athelas. Eleanor has canceled 2 wounds on the eagle, what can save it. It was close, as I only managed to have the eagle with exactly no wounds. If on the last quest it was injured, I will be finished. Anyway Eowyn needed to discard a total of 3 cards to complete the quest.

Game 2 Result: Loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
Well, a good timed King Spider from encounter make me fail…

Game 3 Result: Loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
Same again. To be honest, this is very hard as we depends on Athelas pupping out the encounter deck. Man, a hard time, but puts me on second place.

My decklist

2 Miner of the Iron Hills
1 Henamarth Riversong
2 Gleowine
3 Daughter of the Nimrodel
2 Protector of Lorien
2 Radagast's Cunning
2 Secret Paths
3 Strider's Path
3 Lore of Imladris
3 Gandalf
3 The Riddermark's Finest
3 Escort from Edoras
2 Eomund
3 Ancient Mathom
1 Unexpected Courage
2 A Test of Will
2 The Galadhrim's Greeting
2 Hasty Stroke
1 Northern Tracker
2 Lorien Guide
3 Westfold Horse-Breaker
1 Mustering The Rohirrim
2 Stand and Fight

Adventure: Journey to Rhosgobel
Heroes: Glorfindel, Eowyn and Theodred
Card Pool: I have 2 core sets and every expansion to choose cards from.
Game 1 Result: won
Final Threat Level: 32
Threat Cost of Dead Hero:
Damage on Heroes:
Victory Points Earned: 4
Number of Rounds: 3
58
Game 2 Result: won
Final Threat Level: 33
Threat Cost of Dead Hero:
Damage on Heroes: 7
Victory Points Earned: 4
Number of Rounds: 6
96
Game 3 Result: won
Final Threat Level: 32
Threat Cost of Dead Hero:
Damage on Heroes:
Victory Points Earned: 4
Number of Rounds: 3
58
Games won: 3
Average Score: 70,66666667
Win Ratio: 1
Total: 70,66666667

Wow, that was superb. The first game had 2 Lores which healed Wyliador. Ther first was drawn due to Gandalf in round 2, the second was drawn in round 4. Lucky

Game two had 2 Athelas one drawn with the location and one just came up. My starting hand had one lore in it. Wilyiador had 15 wounds......puhhh.

The last Gane was with a perfect starting hand. PoL and 2 Lores.

I mulliganed twice in my three games. Gandalf saw the table three times in total. Everytime to draw cards.

Heroes: Éowyn, Bilbo Baggins, Glorfindel


Game 1 Result: 60
Final Threat Level: 30
Threat Cost of Each Dead Hero: 12
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 4
Number of Rounds Completed: 2

Game 2 Result: 35
Final Threat Level: 29
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 1

Game 3 Result: 49
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 4
Number of Rounds Completed: 2

I played the game with a rabbit deck. In game 1 I had to sacrifice Glorfindel as I had only one Lore of Imladrisand six samage tokens on Wilyador. Game 2 was almost perfect, with Protector of Lórien, 1x Lore of Imladris and Escort from Edoras in my hand. Encounters were Caught in a Web (played on Bilbo) and Mirkwood Mountains. In game 3 I had 2x lore of Imladris, 2x Test of Will and Protector of Lórien. First round encounter was Dol Guldur Beastmatser, second round encounter was Enchanted STream. At that point I decided to engage the Beastmaster, who dealt 2 damage to Wilyador with Festering WOunds as shadow effect. Glorifindel took the 3 damage from the attack, then I played Shadow of the Past to put Festering Wounds back on the top of the ecnounter deck and cancelled its effect in round three with Test of Will.

Took me only 30 games to get there…

leptokurt said:

Heroes: Éowyn, Bilbo Baggins, Glorfindel

I played the game with a rabbit deck. In game 1 I had to sacrifice Glorfindel as I had only one Lore of Imladrisand six samage tokens on Wilyador. Game 2 was almost perfect, with Protector of Lórien, 1x Lore of Imladris and Escort from Edoras in my hand. Encounters were Caught in a Web (played on Bilbo) and Mirkwood Mountains. In game 3 I had 2x lore of Imladris, 2x Test of Will and Protector of Lórien. First round encounter was Dol Guldur Beastmatser, second round encounter was Enchanted STream. At that point I decided to engage the Beastmaster, who dealt 2 damage to Wilyador with Festering WOunds as shadow effect. Glorifindel took the 3 damage from the attack, then I played Shadow of the Past to put Festering Wounds back on the top of the ecnounter deck and cancelled its effect in round three with Test of Will.

Took me only 30 games to get there…

Ah those were the days, remember when we had such decks in the first tournaments.

Just found the entry I made on commenting which cards were used: 1 core set and all 3APs…..haha

So then the game is on……man so many great results to beat.

Heroes: Bifur, Eowyn, Theodred

Game 1 Result: 39
Final Threat Level: 20
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 4
Number of Rounds Completed: 2
Game 2 Result: 33
Final Threat Level: 24
Threat Cost of Each Dead Hero: o
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 4
Number of Rounds Completed: 1
Game 3 Result: 82
Final Threat Level: 11
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 4
Number of Rounds Completed: 7
Total: 51.3
2 core sets including watcher in the water. I had resourceful attachment in there but never saw it.
Games 1 and 2 were incredibly fast.
I was stunned when I finished game 2 on the second quest phase. I had lore of Imladris, protector of lorein, escort of erodas in my opening hand.
I quested with my three heroes and the eagle in round 1, I got a treachery card. I discarded one card for eowyn's ability and had the 8 progress tokens to take out the quest card. Moved roshgobel to the active location. During the resource phase of the 2nd round I moved one progress token to Bifur. He healed the eagle with Imladris and attached protector of Lorien with his three tokens. Eowyn brought in the escort. I quested with every one. Pulled a one threat bat card plus four in the active location. I discard the 5 cards in my hand into the protector of lorien attachment, and had a grand total of 17 willpower which gave me 12 progress tokens in the end, and that was it.

Heroes: Éowyn, Bilbo Baggins, Glorfindel


Game 1 Result: 81
Final Threat Level: 21
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 4
Number of Rounds Completed: 6

Game 2 Result: 66
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 4
Number of Rounds Completed: 4

Game 3 Result: 99
Final Threat Level: 10
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 4
Number of Rounds Completed: 9

Total Score: 82

Cardpool: Core x3, All AP up to and including WitW

Tracker1 said:

Heroes: Bifur, Eowyn, Theodred

Game 1 Result: 40
Final Threat Level: 21
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 4
Number of Rounds Completed: 2
Game 2 Result: 34
Final Threat Level: 25
Threat Cost of Each Dead Hero: o
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 4
Number of Rounds Completed: 1
Game 3 Result: 83
Final Threat Level: 11
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 4
Number of Rounds Completed: 7
Total: 52.3
2 core sets including watcher in the water. I had resourceful attachment in there but never saw it.
Games 1 and 2 were incredibly fast.
I was stunned when I finished game 2 on the second quest phase. I had lore of Imladris, protector of lorein, escort of erodas in my opening hand.
I quested with my three heroes and the eagle in round 1, I got a treachery card. I discarded one card for eowyn's ability and had the 8 progress tokens to take out the quest card. Moved roshgobel to the active location. During the resource phase of the 2nd round I moved one progress token to Bifur. He healed the eagle with Imladris and attached protector of Lorien with his three tokens. Eowyn brought in the escort. I quested with every one. Pulled a one threat bat card plus four in the active location. I discard the 5 cards in my hand into the protector of lorien attachment, and had a grand total of 17 willpower which gave me 12 progress tokens in the end, and that was it.

I just realized my starting treat was 24 not 23, so I need to add a point to the final threat and the final game result

New total 52.3

Heroes: Aragorn (Watcher in the Water), Beravor and Boromir

Game 1 Result: LOSS

Game 2 Result: 67
Final Threat Level: 36
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 4
Number of Rounds Completed: 3

Game 3 Result: 75
Final Threat Level: 39
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 9
Number of Rounds Completed: 4

Final weighted score: 71*3/2 = 106,5

In the first game I was off to a rough start with Ungoliant's Spawn as the very first card to come up, followed by Hummerhorns. In the second round I tried to use Henamarth as a chump blocker against the Spawn but the shadow effect of Exhaustion (1 damage to each exhausted character) made the attack undefended, killing Aragorn. After that I was barely able to make any progress, and Wilyador eventually died from his wounds.

The two following games were both extremely smooth. I took some stray damage from treacheries, but Beravor and Gleowine provided so much card draw that I soon had all the healing needed for two quick wins (also found at least 1 Athelas in both games).

Heroes: Theodred, Eowyn, Glorfindel

Game 1 Result: 54
Final Threat Level: 31
Threat Cost of Each Dead Hero: 12
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 9
Number of Rounds Completed: 2

Game 2 Result: Loss
Final Threat Level: N/A
Threat Cost of Each Dead Hero: N/A
Damage Tokens on Remaining Heroes: N/A
Victory Points Earned: N/A
Number of Rounds Completed: N/A

Game 3 Result: 64
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6
Victory Points Earned: 4
Number of Rounds Completed: 3

Card pool: 3 x Core Set, All Shadows of Mirkwood AP, KD, TRG, RtR, TWitW

Decklist

Rhosgopel

Hero (3)
Eowyn (Core) x1
Glorfindel (Core) x1
Theodred (Core) x1

Ally (25)
Escort from Edoras (AJtR) x3
Faramir (Core) x2
Gandalf (Core) x3
Gildor Inglorion (THoEM) x1
Gleowine (Core) x2
Haldir of Lorien (AJtR) x1
Henamarth Riversong (Core) x2
Keen-eyed Took (THoEM) x2
Miner of the Iron Hills (Core) x1
Radagast (AJtR) x3
Rivendell Minstrel (THFG) x1
The Riddermark's Finest (THoEM) x1
West Road Traveller (RtM) x3

Attachment (8)
Protector of Lorien (Core) x2
Song of Travel (THoEM) x1
Song of Kings (THFG) x1
Song of Wisdom (CatC) x1
Steward of Gondor (Core) x3

Event (17)
A Test of Will (Core) x3
Astonishing Speed (RtM) x3
Hasty Stroke (Core) x2
Lore of Imladris (Core) x3
Shadow of the Past (RtM) x3
Sneak Attack (Core) x3

The strategy is quite simple: it's an all out gamble right from the start.

You must keep any hand with a Lore of Imladris. Quest with all characters on turn 1. With some luck, it's enough to clear stage 1B. Second turn can be used to clear Rhosgopel and, hopefully, on turn 3 the game ends. Additional healing from Glorfindel or Radagast can supplement the Lore of Imladris.

If the game isn't over then, chances are you just won't win. At this point, start using Wilyador's ability to try and obtain some Athelas.

I still believe this is more of a gamble than a fun game… probably won't retry it until some major change happens to the player card pool (including additional healing).

Heroes: Aragorn (Lore), Beravor, Theodred

Game 1 Result: 60
Final Threat Level: 21
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 4
Number of Rounds Completed: 4

Game 2 Result: 62
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6
Victory Points Earned: 4
Number of Rounds Completed: 3

Game 3 Result: 43
Final Threat Level: 17
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 3

Posting Your Results (Optional Information): Cards from 3 x Core plus everything else up to and including TWITW.

A Journey to Rhosgobel

Eowyn, Glorfindel and Theodred

I have 2 core sets and every expansion to choose cards from.

Game 1 Result:

won

Final Threat Level:

22

Threat Cost of Dead Hero:

Damage on Heroes:

Victory Points Earned:

4

Number of Rounds:

1

28

Game 2 Result:

won

Final Threat Level:

26

Threat Cost of Dead Hero:

12

Damage on Heroes:

2

Victory Points Earned:

4

Number of Rounds:

2

56

Game 3 Result:

won

Final Threat Level:

27

Threat Cost of Dead Hero:

Damage on Heroes:

5

Victory Points Earned:

4

Number of Rounds:

2

48

Games won:

3

Average Score:

44,00

Win Ratio:

1

Total:

44,00

Man that was great. Inspired by leptokurts try I made my deck I used for ther first JtR tournament, plus some new cards.

First game was super.Encounter was Caught in a web. Not that great but also not that bad. Had lore in hand and also a sneak Gandalf and Pol. Elronds Council helped too.

Game 2 was a pitty because I had to use Glorfidel….shame. First Encounter was Caught in a Web again. Second was Exhaustion, but I already expected that I won´t make it through stage 2 in one go so didn´t commit the eagle. So just Eowyn and Glorfindel took some damage and I got 4 progres on the quest. In round 3 I played a Gandalf, healed Wilyador with lore and Gloffindel and even had resources to ready Theodred for the questing.

Ufthak showd up and it was won.

Game 3 went unusal as I got Mountains of Mirkwood as first encounter. Thanks to EC I mad it through the stage. So now I have to make it in one go through 2B. Hm that could be a problem. Had a Pol but that won´t be enough……Encounter was Athelas attache to it was Exhaustion. Never was I so happy to see that card.Could claim it in the next round and seal the deal. Last encounter was a spider.


Heroes:
Aragorn (Lore)
Frodo
Glorfindel (Spirit)

Game 1 Result: 73
Final Threat Level: 24
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 4
Number of Rounds Completed: 5

Game 2 Result: 46
Final Threat Level: 20
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 3

Game 3 Result: Loss

Decklist:

Allies (20):
3x Arwen Undomiel
3x Imladris Stargazer
3x Zigil Miner
2x Lorien Guide
2x Northern Tracker
1x Bofur
1x Erebor Hammersmith
1x Henemarth Riversong
1x Gleowine
3x Gandalf

Events (15):
3x Daeron's Runes
2x The Galadrim's Greeting
2x Hasty Stroke
3x A Test of Will
2x Dwarven Tomb
3x Elrond's Counsel

Attachments (15):
2x Unexpected Courage
2x Ancient Mathom
3x Light of Valinor
1x Protector of Lorien
2x Fast Hitch
2x Asfaloth
3x Healing Herbs

It was very close to win the third game. I have found no Athelas leafs. Healing Herbs were my only hope. And did really well. Almost.

Heroes: Aragorn (Lore), Theodred, Glorfindel (Spirit)

Game 1 Result: 72
Final Threat Level: 26
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 5

Game 2 Result: 52
Final Threat Level: 6
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed:5

Game 3 Result: 54
Final Threat Level: 18
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 4

Total: 59,33

Card pool: everything till Hobbit.

Heroes: Glorfindel (Lore), Eowyn, Theodred
Game 1 Result: 58
Final Threat Level: 26
Threat Cost of Each Dead Hero: 12
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 4
Number of Rounds Completed: 2
Mulligan. Second hand had Lore of Imladris and Gandalf in it.
Turn 1 no Play. Quest with everyone, including Wilyador. Theodred Resource to Eowyn. Flip Caught in a Web, attached to Theodred. Complete 1B, travel to Rosgobel. Wilyador to 4 wounds.
Turn 2 don't ready Theodred. Draw and play Escort to Edoras. Quest with Escort, Eowyn, Glorindel, and Wilyador. Flip Forest Grove. Discard 1 to Eowyn, clear Rosgobel and progress on 2B. Wilyador at 6 wounds.
Turn 3 don't ready Theodred. Play Lore of Imladris. Wilyador at 1 wound. Heal Wilyador with Glorfindel (bye guy). Wilyador fully healed. Play Gandalf choosing to reduce threat. Quest with Eowyn and Gandalf (chose not to quest with Wilyador because I didn't think anything could flip that would stop me from completing 2B). Flip Exhaustion. Eowyn and Theodred take two wounds. Clear 2B.
Game 2 Result: 37
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 4
Number of Rounds Completed: 1
Mulligan. Second hand included Protector of Lorien, Song of Wisdom, Lore of Imladris, and Escort to Edoras
Turn 1 play Protector of Lorien on Eowyn, Song of Wisdom on Theodred. Quest with everyone, resource to Eowyn, and flip Swarming Insects. Glorfindel and Wilyador take 1 wound each. Clear 1B and travel to Rosgobel. Wilyador at 5 wounds.
Turn 2 Play Lore of Imladris to fully heal Wilyador. Play Escort to Edoras. Quest everyone, including Wilyador. Flip Hummerhorns. Discard 1 to Eoywn for +1 WP, 3 to Protector of Lorien for +3 WP. Counts 17 WP versus 1 threat. Clear Rosgobel and 2B.
Game 3 Result: 42
Final Threat Level: 26
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 2
Starting hand included 2xLore of Imladris, Escort to Edoras, and A Test of Will
Turn 1 no plays. Quest with everyone including Wilyador. Give Eowyn another Resource with Theodred. Necromancer's Reach, cancel with Test of Will. Complete Stage 1, travel to Rosgobel.
Turn 2 Draw Gandalf. Play Escort to Edoras. Quest with everyone, including Wilyador. GIve Eowyn resource from Theodred. Flip Athelas guarded by Festering Wounds. Clear Rosgobel with progress on 2B. Wilyador goes to 6 wounds, 8 wounds at the end of turn.
Turn 3 Theodred claims Athelas. Play Gandalf, reduce threat by 5. Play Lore of Imladris. Wilyador at 3 wounds. Quest with Eowyn, Glorfindel, and Gandalf. Flip Enchanted Stream. Clear 2B, Athelas fully heals Wilyador.
Grand Total: 45.67
Posting Your Results (Optional Information):
Cards used: Corex2, 1 each of Shadows of Mirkwood
This quest was so short I actually wrote out what happened each round (but that took so long to write out that I don't think I'll ever be that detailed again). I played through it several times before deciding on the deck's final configuration. I deemed Glorfindel necessary for the games where you draw one Lore of Imladris and don't finish until the third round. Other than that, play whatever is good and doesn't cost a lot of resources. I threw in Song of Wisdom so I could use Theodred's resources if I didn't draw Sneak or Stewart. I really did not like the quest. Once you've built a deck for it the game is over before round 2 or 3 ends and you either win or lose. I attribute 80% of my success to pure luck of the draw (I mulliganed 2 out of 3 games).