Hi Fanfan,
Welcome!
For now I've posted your 117 result, but please confirm that's correct.
There was a lot of conversation after your initial post, and I want to make sure I'm reflecting your reported score accurately.
Thanks,
juicebox
Hi Fanfan,
Welcome!
For now I've posted your 117 result, but please confirm that's correct.
There was a lot of conversation after your initial post, and I want to make sure I'm reflecting your reported score accurately.
Thanks,
juicebox
yes, I confirm the 117 score (I am not sure if I played 5 or 6 complete turns in game 3, so let's say 6). Otherwise I scored a 109-136-116 series more ecently with the same deck.
Thanks for including me in! I may start running for a few spots in the list!
Heroes: Elrond Glorfindel Beravor
Game 1 Result:
152
Final Threat Level: 31
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 9
Number of Rounds Completed: 13
Game 2 Result:
120
Final Threat Level: 0
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 10
Number of Rounds Completed: 11
Game 3 Result:
111
Final Threat Level: 0
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 9
Number of Rounds Completed: 12
weighted total: 127,67
Game 1: elrond prisoner. dol guldur solo without the agent smith…OK I'm screwed: that is what I thought initially… but playing i found out that the deck works pretty well even without him. In this quest light of valinor and unexpected courage are your best friends!!!
game 2:beravor prisoner. double jailer in set up! i lost only one quest… but with 2 objective cards reshuffled back! thanks god i drew them both again in a reasonable time…I tried to minimize combat to avoid dealing shadow cards untill the objectives were found again.
game 3: glorfindel prisoner. probably the worst scenario possible for this deck. glorfindel enables blue cards and also is the main beater (along with gandalfs). ironically I obtaine dthe best score with him prisoner, but I suppose it's only a matter of luck (vilya really helped keeping my board full of action).
I just realized i made a mistake: only completed rounds are counted for score!
so my real updated score is:
Heroes: Elrond Glorfindel Beravor
Game 1 Result:
142
Final Threat Level: 31
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 9
Number of Rounds Completed: 12
Game 2 Result:
110
Final Threat Level: 0
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 10
Number of Rounds Completed: 10
Game 3 Result:
101
Final Threat Level: 0
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 9
Number of Rounds Completed: 11
weighted total: 117,67