I had to make use of the resources I did have. I had Gloin with Protector of Lorien keep defending against one Hill Troll and kept pumping his defense up with cards that were fed to me by Beravor with Unexpected Courage and Gleowine. The other Hill Troll would fight fodder allies and my threat did go up to around 42-45 before I was able to Forest Snare a Hill Troll and allow Gloin to keep defending the other. Gloin would also do double duty with defense with the help of Erebor Record Keeper to defend against a low attack enemy on top of the Hill Troll and managed his health with Daughter of the Nimrodel and made sure nothing would go wrong with the shadow effect cancel card (which I forgot it's name).
Journey Down the Anduin (Solo Player Living Tournament)
I can't update my previous post, so I'm updating my score here:
Heroes: Gloin, Eowyn, Beravor
Game 1 Result: 112
Final Threat Level: 24
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 7
Number of Rounds Completed: 9
Game 2 Result: 122
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 8
Number of Rounds Completed: 10
Game 3 Result: 151
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 15
Number of Rounds Completed: 13
Final Result: 128.3333
Heroes: Eowyn, Dunhere, Theodred
Game 1 Result: 86
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 10
Number of Rounds Completed: 6
Game 2 Result: 97
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 7
Number of Rounds Completed: 7
Game 3 Result: 80
Final Threat Level: 20
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 11
Number of Rounds Completed: 7
Final Result: 87.67
Card Pool: Core Set x2, Mirkwood Cycle, KD, TRG. RtR
Heroes: Theodred, Eowyn, Denethor
Game 1 Result: 130
Final Threat Level: 30
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 10
Number of Rounds Completed: 10
Game 2 Result: 159
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 10
Number of Rounds Completed: 14
Game 3 Result: loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
Final Score: 216.75
Card Pool: 1 Core Set, Hunt for Gollum, Conflick at the Carrock, Journey to Rhosgobel, hills of emyn muil
Heroes: Eowyn, Theodred, Dunhere
Game 1 Result: 100
Final Threat Level: 14
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4 (2 on Dunhere, 1 each other)
Victory Points Earned: 8 (Troll, Chieftain Ufthak)
Number of Rounds Completed: 9
A lucky one IMO; I get strength on intial hand, and Gandalf showed up 4 times, 1 to damage troll, other 3 to threat; I get a Galad Greets as well, so really everything goes good.
Game 2 Result: 83
Final Threat Level: 17
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4 (Troll)
Number of Rounds Completed: 7
Everything goes well here: Gandalf showed up 3 times (2 via Sneak – 1 kill troll, 2 reduce threath), Faramir comes, one Galad Greets showed up as well; No problems after a mulligan, encounter deck helped me a bit with a lot of treachery without effect, my best result ever.
Game 3 Result: 124
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes:3 (1 on each)
Victory Points Earned: 7 (Troll, Marsh Adder)
Number of Rounds Completed: 10
First time I beat the scenario without Gandalf showing up. I get 2 Galad Greets, and a UC on 4th round helped me a lot with Dunhere. I stay on 2nd quest only 1 turn with a quest of 33 after Astonishing Speed (here, to be honest, I do not need to send Dunhere; if I do not quest with him, problably I will make the scenario in 9 rounds… good for my experience).
My decklist:
3 Snowbourn Scout
3 Guard of the Citadel
2 Dunedain Watcher
2 Faramir
3 Dunedain Mark
2 Steward of Gondor
2 Sneak Attack
2 Valiant Sacrifice
3 Escort from Edoras
3 The Riddermark's Finest
3 West Road Traveller
2 Eomund
2 Lorien Guide
1 Northern Tracker
3 Ancient Mathom
1 Unexpected Courage
2 A Test of Will
2 Hasty Stroke
2 Astonishing Speed
2 The Galadhrim's Greeting
3 Gandalf
2 Song of Kings
Heroes: Aragorn (Lore), Theodred, Glorfindel (Spirit)
Game 1 Result: 91
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 24
Number of Rounds Completed: 9
This one was hard. I had to dealt with all cards that bring victory points. Asfaloth helped with locations, Gandalf with Hummerhorns and multiple strength of allies together with Aragorn and Glorfindel with the rest. I have never played stage 3 of this quest so long.
Game 2 Result: 79
Final Threat Level: 20
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 11
Number of Rounds Completed: 7
Sword that was broken + Faramir = excellent questing. What an easy game!
Game 3 Result: 96
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 4
Number of Rounds Completed: 7
2 East Bights in stage 1 and no Asfaloth came. Moreover, I started with Light in first and Steward in second round but without Gandalf. Finally, in round 5, Troll was killed by single attack of Aragorn, Glorfindel, Theodred, Haldir and Mirkwood Runner. I was very lucky for the rest of game since only weak enemies and treacheries showed up.
Total: 88,66
Card pool: 1 core set, all packs.
Heroes: Eowyn Dunhere Thalin
Game 1 Result: LOSS
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
Game 2 Result: LOSS
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
Game 3 Result: 134
Final Threat Level: 34
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 4
Number of Rounds Completed: 10
FINAL SCORE: 402
Heroes: Glorfindel (Spirit), Bilbo, Frodo
Game 1 Result: (Report Final Score or Loss) 143
Final Threat Level:34
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:0
Victory Points Earned:11
Number of Rounds Completed:12
Game 2 Result: (Report Final Score or Loss)195
Final Threat Level:43
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:0
Victory Points Earned:18
Number of Rounds Completed:17
Game 3 Result: (Report Final Score or Loss)159
Final Threat Level:23
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:0
Victory Points Earned:14
Number of Rounds Completed:159
Posting Your Results (Optional Information):Card pool from 1 core set, all expansions up to FoS.
The second game is almost a loss for me that in the second stage of the quest, I revealed two Goblin Snipers in the same staging step. I just found that I did not have any way to deal with it (I did not even have Gandalf in my deck since my resources are usually tight, without splashing in Leadership). So I just let my threat rise to 48, then got pass to stage three and engaged them, when one of the two cards revealed in stage three is a Hill Troll.
The third game started out quite smooth. I took my time to build up in stage 1 before engaging the Hill Troll. In the end, one of the two cards revealed in stage 3B was a Warg, which has escaped back to the staging area for 6 turns! As stated above, I did not have means to deal with enemies in the staging area, so I just keep defending it but doing nothing round after round, until finally a shadow card with a shadow effect was dealt to it.
In both games two and three I have depleted my player deck, Bilbo and Ancient Mathoms have done this.
Angus Lee said:
Game 3 Result: (Report Final Score or Loss)159
Final Threat Level:23
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:0
Victory Points Earned:14
Number of Rounds Completed:159
Number of Rounds Completed of Game 3 should be 15.
Heroes: Glorfindel (Foundations of Stone), Elrond, Bilbo Baggins
Game 1 Result: 142
Final Threat Level: 43
Threat Cost of Each Dead Hero: 9
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 13
Number of Rounds Completed: 10
Game 2 Result: 234
Final Threat Level: 41
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 7
Number of Rounds Completed: 20
Game 3 Result: LOSS
Card pool: 2 Core, 1 of everything else
Playing an Elrond + Vilya, Glorfindel + Light of Valinor.
Games 1 and 2 were close shaves. Game 2 in particular was a nasty waiting game as I couldn't engage the final two Goblin Snipers until Gandalf finally turned up and killed one. Really murdered my score there.
Game 3 was … well…
Set-up: Hill Troll
Staging 1: Hill Troll
Staging 2: Marsh Adder
Staging 3: Eastern Crows surging Gladden Fields
As they say, GG
Deck Name: Support of the Twins
Heroes: Elrohir, Elladan, Glorfindel (FoS)
Game 1 Result: 101
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 7
Number of Rounds Completed: 8
Game 2 Result: 112
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 17
Number of Rounds Completed: 10
Game 3 Result: 81
Final Threat Level: 9
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 8
Number of Rounds Completed: 8
Deck :
Hi, I'm Ganjalf … a fervent LOTR, MTG, AGOT, yugi-oh and even pokemon player!
so, here's my first try at solo anduin (I played 2 player coop all quests at least once):
Heroes: Elrond Glorfindel Beravor
Game 1 Result:
96
Final Threat Level: 0
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 10
Game 2 Result:
63
Final Threat Level: 3
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 10
Number of Rounds Completed: 7
Game 3 Result:
95
Final Threat Level: 25
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 20
Number of Rounds Completed: 9
weighted total: 84,67
I just realized i made a mistake: only completed rounds are counted for score!
so my real updated score is:
Game 1 Result:
86
Final Threat Level: 0
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 4
Number of Rounds Completed: 9
Game 2 Result:
53
Final Threat Level: 3
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 10
Number of Rounds Completed: 6
Game 3 Result:
85
Final Threat Level: 25
Threat Cost of Each Dead Hero: /
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 20
Number of Rounds Completed: 8
average 74,67
Heroes: Dain, Nori and Ori
Game 1 Result: 128
Final Threat Level: 39
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 14
Number of Rounds Completed: 10
Game 2 Result: 94
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 8
Number of Rounds Completed: 7
Game 3 Result: 109
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 7
Number of Rounds Completed: 9
Tracker1 said:
Corrected my total in the previous post