Passage Through Mirkwood (Solo Player Living Tournament)

By juicebox, in Player community

This tournament is part of the Living Tournament system. You are welcome to read this, play the scenario, and post your results (in that order). Place well enough, and you may just end up with a Living Tournament World Ranking !

Scenario: Passage Through Mirkwood
Deck Parameters: Open Build*
Number of Players: Solo Player

Tournament Parameters:

1) This is a Living Tournament. You may play and post results at your own pace.
2) *Open Build means you may use any legal LOTR LCG cards at your availability.
3) A valid result in this tournament consists of reporting your results (wins and losses) from 3 back-to-back games (may be spread out over as much time as you like), using the same deck for each of those 3 games. (Please observe the mulligan rule, and all other rules, from the LOTR LCG rulebook and subsequent official FAQ documents.)
4) After you post your results, the results from your 3 games will be calibrated using the RGun formula** to obtain your Weighted Result.
5) Weighted Results will then be ranked against other player’s Weighted Results, and the rankings will be updated over time as new results are posted to the thread.
6) You may play this tournament as many times as you would like (so you can try out different deck builds over time), but you can only hold one spot in the overall tournament rankings at a time (i.e. this gives you a chance to try and best your own result while only occupying one spot in the rankings).
7) Do not cheat. Just don’t. It destroys the fun and integrity of the tournament system. If you realize you have made a mistake at a later date that had serious implications for a result you had posted in the past, please make a new post in this thread drawing attention to that fact – that past result will be invalidated, and of course, you are welcome (and highly encouraged) to try again.

**The RGun formula has been designed to value both Final Score (per game) and overall Win Ratio (from your 3 games, cumulative). The formula is: (Average Score of Games Won) x (Total Games Played/Games Won). For an expanded discussion on how this formula was created, you can read the thread called Measuring Success .

Posting Your Results (Required Information):

When posting your results for this tournament you are encouraged to cut and paste from the following template and complete the requested information:

Heroes:

Game 1 Result: (Report Final Score or Loss)
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 2 Result: (Report Final Score or Loss)
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: (Report Final Score or Loss)
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Posting Your Results (Optional Information):

After completing the above, you are welcome to include any other details you would like to add. Some suggested ideas are: your specific available card pool (number of Core Sets used, specific Adventure Packs used, etc…) and additional narrative to share epic tales of your adventures through Middle-earth.

Living Tournament Rankings:

1. fruszu ~ 56.66 (September 7, 2012)
2. masonos ~ 57 (August 5, 2012)
3. muemakan ~ 59.66 (May 22, 2012)
4. Marael ~ 60.33 (May 11, 2012)
5. DevastazioneH88 ~ 62 (November 18, 2012)
6. Zavarov ~ 62.33 (July 3, 2012)
7. Ganjalf87 ~ 63.33 (December 10, 2012)
8. Knoedelmeister ~ 64.33 (April 23, 2012)
9. juicebox ~ 65 (May 18, 2012)
10. Robert McMutton ~ 65.33 (June 24, 2012)

Honorable Mentions:

11. leptokurt ~ 70.33 (March 15, 2012)
12. Tracker1 ~ 71.33 (April 25, 2012)
13. Anodos ~ 71.66 (April 13, 2012)
14. Cotillion37 ~ 73.66 (March 17, 2012)
15. SiCK_Boy ~ 74.33 (February 23, 2012)
16. Angus Lee ~ 74.66 (August 12, 2012)
17. Trantor ~ 79.33 (February 29, 2012)
18. DavFlamerock ~ 83.66 (April 23, 2012)
19. Reager ~ 84.33 (May 17, 2012)
20. ArachneJericho ~ 93.66 (September 26, 2012)
21. Odulin ~ 95.33 (March 17, 2012)
22. helmsdeep88 ~ 104.66 (March 15, 2012)
23. CJMatos ~ 105 (September 26, 2012)
24. Golden_Nightingale ~ 110.33 (September 15, 2012)
25. badash56 ~ 120 (April 20, 2012)
26. AjiTae ~ 122 (November 24, 2012)
27. Migwald ~ 131.66 (October 16, 2012)
28. The_Big_Show ~ 137.25 (April 14, 2012)
29. vandertramps ~ 163.5 (July 2, 2012)
30. CaptHuggy ~ 171.75 (August 11, 2012)
31. ge0ff73 ~ 177 (August 25, 2012)
32. Couve Timber ~ 447 (October 14, 2012)

Last Updated:

January 26, 2013 (1:42am) [FFG Time - Forum Time Stamp]

Home Link:

Living Tournament Library & World Rankings

Let's start things up!

Heroes: Dain Ironfoot, Eleanor, Eowyn

Game 1 Result: 77
Final Threat Level: 26
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 5
Quest 3 was Beorn's Path

Game 2 Result: 82
Final Threat Level: 23
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 4
Number of Rounds Completed: 6
Quest 3 was Beorn's Path

Game 3 Result: 64
Final Threat Level: 21
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 4
Quest 3 was Beorn's Path

Decklist (Cardpool is 3 x Core Set, all Shadows of Mirkwood AP, KD)

Solo - Miner

Hero (3)
Dain Ironfoot (RtM) x1
Eleanor (Core) x1
Eowyn (Core) x1

Ally (18)
Gandalf (Core) x3
Gildor Inglorion (THoEM) x3
Landroval (AJtR) x3
Radagast (AJtR) x3
Zigil Miner (KD) x3
Northern Tracker (Core) x3

Attachment (5)
Narvi's Belt (KD) x2
Ancient Mathom (AJtR) x3

Event (27)
A Test of Will (Core) x3
Beorn's Hospitality (Core) x3
Dwarven Tomb (Core) x3
Fortune or Fate (Core) x3
Grim Resolve (Core) x3
Sneak Attack (Core) x3
Stand and Fight (Core) x3
We Do Not Sleep (TDM) x3
Will of the West (Core) x3

Not much to tell. I often used a Sneaked Gandalf to kill the initial Forest Spider instead of drawing or reducing threat. I'm not sure how consistent that deck is gonna prove against the other quests, but it's one of the staples I'll keep trying out in this Living Tournament format.

lucky you

Heroes: Eowyn, Frodo, Imrahil


Game 1 Result: 106
Final Threat Level: 41
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 0
Number of Rounds Completed: 6
Quest 3 was Don't leave the Path!

Game 2 Result: 69
Final Threat Level: 37
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 3
Quest 3 was Beorn's Path

Game 3 Result: 63
Final Threat Level: 38
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 0
Number of Rounds Completed: 2
Quest 3 was Don't leave the Path!

Cardpool was a single Core Set, all the Mirkwood APs and Khazad Dum.
Drawing a second Forest Spider on turn 1 actually turns out to be pretty evil. Frodo had to take quite a few heavy hits, hence the high threat in each game. At least I managed to win on the third turn in game 3. ;)

Heroes: Éowyn, Théodred, Aragorn

Game 1 Result: 76
Final Threat Level: 24
Threat Cost of Each Dead Hero: n/a
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 5

Game 2 Result: Loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: 62
Final Threat Level: 21
Threat Cost of Each Dead Hero: 8
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 3

Something to build on... geez, my second game was horribly unlucky.

Hummerhorns shadow effect left undefended = total disaster.

And so, my first stab at a Living Tournament is a humble stab. gui%C3%B1o.gif

Heroes: Thalin, Dáin Ironfoot, Bifur


Game 1 Result: 107
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 7
Victory Points Earned: 0
Number of Rounds Completed: 7
Quest 3 was Don't leave the Path!

Game 2 Result: 69
Final Threat Level: 27
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 4
Quest 3 was Don't leave the Path!

Game 3 Result: 93
Final Threat Level: 33
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 5
Number of Rounds Completed: 60
Quest 3 was Beorn's Path

Seems like the dwarfs can make the passage. Thalin and his tactics pals are not of much help though, so I will likely replace him with either Dwalin or Glóin.

My first try at an official tournament deck. Not too great, but thought I'd post anyway.

Heroes: Eowyn, Aragorn, Dunhere

Game 1 Result: 83

Final Threat Level: 35
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 5
Number of Rounds Completed: 5

Game 2 Result: Loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: Loss
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

My first try at a deck. I only used cards that were included in the core set.

Heroes: Eowyn, Gimli, Legolas

Game 1 Result: 74
Final Threat Level: 33
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 4
Quest 3: Don't Leave the Path!

Game 2 Result: 101
Final Threat Level: 35
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6
Victory Points Earned: 0
Number of Rounds Completed: 6
Quest 3: Don't Leave the Path!

Game 3 Result: 92
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 6
Quest 3: Beorn's Path

Heroes: Glóin, Dáin Ironfoot, Bifur


Game 1 Result: 97
Final Threat Level: 33
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 0
Number of Rounds Completed: 6
Beorn's Path

Game 2 Result: 87
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 6
Beorn's Path

Game 3 Result: 59
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4
Victory Points Earned: 0
Number of Rounds Completed: 30
Don't leave the Path!

First two approaches were ok, but I got Ungoliant's Spawn (first game it came in round 2!) which delayed my shortcut on Beorn's Path a bit. In the third try I went all risk and was rewarded. Got Celebrían's Stone and the Record Keeper in round 1. Later I could play Gandalf 3x (2x normal and 1x sneak attack). I missed killing Ungoliant's Spawn by 1 point in round 3., otherwise my score would have been even better.

And finally two awesome games in a row and I didn't loose the third! happy.gif

Heroes: Glóin, Dáin Ironfoot, Bifur


Game 1 Result: 61
Final Threat Level: 21
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 4
Don't leave the Path

Game 2 Result: 57
Final Threat Level: 30
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 5
Number of Rounds Completed: 3
Beorn's Path

Game 3 Result: 93
Final Threat Level: 38
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 0
Number of Rounds Completed: 50
Don't leave the Path!

In game 2 I played Erebor Hammersmith and sneaked Gandalf durning the quest phase. I used his ability to kill the Spider before questing. Everyone beside Dáin was committed to the quest. Encounter were the Hummerhorns, so I got immediatly to stage 2B. The Old Forest Road remained in the staging area. There I got Great Forest Web. In round 3 I played Gandalf an killed the Hummerhorns with his ability. My last resource was spent for Erebor Record Keeper. 3B was Beorn's Path, so unsurprisingly I sent (almost) everyone questing. Got the Necromancer's Reach and would have finished the scenario right then if I had not played it safe an kept Gandalf ready for a probable fight. Of course I had no problem to finish the scenario in round 4 (encounter were Dol Guldur Orcs).

Second shot at this tournament. Thankfully, much more successful for me, even if the scores aren't too great.

Heroes: Eowyn, Aragorn, Dunhere

Game 1 Result: 110

Final Threat Level: 35
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 0
Number of Rounds Completed: 7

Game 2 Result: 110
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 5
Number of Rounds Completed: 8

Game 3 Result: 94
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 6

Gave this another go.

Heroes: Eowyn, Gimli, Legolas

Game 1 Result: 81

Final Threat: 28
Threat Cost of Dead Heroes: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 5

Game 2 Result: 65

Final Threat: 23
Threat Cost of Dead Heroes: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 4

Game 3 Result: 75

Final Threat: 33
Threat Cost of Dead Heroes: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 4

Comments: I lucked out and got Beorn's Path all three games. In the second game, I drew a treachery right away (hence the 2 damage tokens on Eowyn and Gimli), engaged the spider and used feint on it, then killed it with Gimli and Legolas. Second turn I pulled Gandalf, lowered my threat and quested with everyone but Legolas. Fourth turn Gandalf made another appearance, lowered my threat some more, then Eowyn and Gimli finished it the next turn.

Third game started out similar to the second one. I pulled a location, used feint on the forest spider then killed it with Legolas and Gimli (Legolas had a blade of gondolin on him). Gandalf didn't make an appearance unfortunately, but I had some meat shields out so I was comfortable questing with Gimli and Eowyn while my Gondorian spearman and Veteran Axehands defended and Legolas attacked.

Heroes: Eowyn, Legolas, Gimli

Game 1 Result: 88
Final Threat Level: 35
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 5 Beorn's Path

Game 2 Result: 103
Final Threat Level: 29
Threat Cost of Each Dead Hero: 9 Eowyn
Damage Tokens on Remaining Heroes: 5
Victory Points Earned: 0
Number of Rounds Completed: 6 Don't leave the Path!

Game 3 Result: 95
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 1
Victory Points Earned: 0
Number of Rounds Completed: 6 Don't leave the Path!

Nothing special. Some bad draws (2x Ungoliath, 2x Caught in Web). It will be better next time, hopefully... :)

I run 2 decks on this one, and none has beat my best previous score on Quest Log. Anyway, here you have the first one.

Heroes: Aragorn, Legolas, Eowyn
Game 1 Result: 125
Final Threat Level: 22
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3 (2 on Legolas, 1 on Aragorn)
Victory Points Earned:0
Number of Rounds Completed:8

Game 2 Result: 70
Final Threat Level:33
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:7 (4 on Aragorn, 1 on Eowyn, 2 on Legolas)
Victory Points Earned:0
Number of Rounds Completed:3

Game 3 Result: 78
Final Threat Level: 34
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:4 (2 on Eowyn, 2 on Aragorn)
Victory Points Earned:0
Number of Rounds Completed:4

And here you have the decklist.:

2 Quick Strike
2 Hasty Stroke
2 Sneak Attack
2 The Galadhrim's Greeting
3 Snowbourn Scout
3 Guard of the Citadel
1 Unexpected Courage
1 Swift Strike
3 Gondorian Spearman
2 Feint
3 Gandalf
2 Blade of Gondolin
2 A Test of Will
2 Lorien Guide
1 Northern Tracker
3 Veteran Axehand
2 Steward of Gondor
1 Horn of Gondor
3 Blade Mastery
1 Celebrian's Stone
3 Dunedain Mark
2 The Riddermark's Finest
3 Ancient Mathom
1 Dunedain Quest

And my sencond run:

Heroes: Eowyn, Dunhere, Theodred
Game 1 Result: 76
Final Threat Level: 20
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6 (2 on Eowin, 1 on Dunhere, 3 on Theodred)
Victory Points Earned:0
Number of Rounds Completed:5

Game 2 Result: 72
Final Threat Level:9 (Wow!)
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:3 (on Theodred)
Victory Points Earned:0
Number of Rounds Completed:6
Gandalf showed up 5 times for threat reduce, and give it very low. Killing Spawn of Ung is not so hard as I had Dunedain Mark on it…

Game 3 Result: Loss !!!
Final Threat Level:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:
A undefended Hummerhorn ruined my day !!!!

With decklist below

2 Northern Tracker
1 Unexpected Courage
2 Hasty Stroke
2 The Galadhrim's Greeting
2 A Test of Will
3 Gandalf
2 Lorien Guide
2 Faramir
3 Snowbourn Scout
2 Silverlode Archer
2 Sneak Attack
2 Steward of Gondor
1 Celebrian's Stone
3 Dunedain Mark
2 Song of Kings
2 Eomund
3 Escort from Edoras
3 Ancient Mathom
2 Ride to Ruin
3 Westfold Horse-Breaker
3 The Riddermark's Finest
3 Mustering The Rohirrim

forum....ts

My first try on Living Tournament (or any online tournament) because I don't have much time to play the game. This Easter holiday gives me some spare time to sit down and play three games back to back and here's my result:

Heroes: Dain Ironfoot, Bifur, Thalin

Game 1: Result: 82
Final Threat Level: 32
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned:0
Number of Rounds Completed:5

Game 2: Result: 110
Final Threat Level: 34
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 6 (Dain 3, Thalin 3)
Victory Points Earned:0
Number of Rounds Completed:7

Game 3: Result: Loss

The first two games both have "Don't leave the path" as 3B. All 3 games I haven't drawn any Gandalf. In game 2, I have Ungoliant's Spawn as an Encounter, so besides getting the 10 progresses, I have also had to kill the spider.

Game 1's encounter: 1st round: Caught in a Web; 2nd: Hummerhong; 3rd: Chieftain Ufthak; 4th: Mountains of Mirkwood; 5th: Dol Guldor Orcs; 6th: Forest Spider.

In game 3, the first encounter is also a Caught in a Web. Then every encouter is an Enemy. I just don't have enough characters to deal with them, so my heroes are defeated one by one.

Angus Lee said:

The first two games both have "Don't leave the path" as 3B. All 3 games I haven't drawn any Gandalf. In game 2, I have Ungoliant's Spawn as an Encounter, so besides getting the 10 progresses, I have also had to kill the spider.

Correction: the quest phase 3B of both first two games are "Beorn's Path"

Heroes: Gloin, Bilbo, Eowyn

Game 1 Result: 74

Final Threat Level: 22
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 5

Game 2 Result: 66
Final Threat Level: 24
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 4

Game 3 Result: 75
Final Threat Level: 22
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 5

Interesting how consistent those were. Round 2 ended one turn earlier because I got Celebrians Stone early and got Beorns Path for 3b. 50 card deck I normally play with Dwalin instead of Eowyn but this one is all about travelling fast as possible.

Heroes: Eowyn, Dunhere, Theodred

Game 1 Result: 107
Final Threat Level: 28
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:3
Victory Points Earned:4
Number of Rounds Completed:8

Game 2 Result: 129
Final Threat Level:27
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:2
Victory Points Earned:0
Number of Rounds Completed:10

Game 3 Result: 80
Final Threat Level:24
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes:6
Victory Points Earned:0
Number of Rounds Completed:5

Posting Your Results (Optional Information):

Heroes: Dwalin, Éowyn, and Prince Imrahil.

Game 1 Result: 98
Final Threat Level: 25
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 7

Game 2 Result: Loss

Game 3 Result: 85
Final Threat Level: 33
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 2
Victory Points Earned: 0
Number of Rounds Completed: 5

Only reason reason for loss on game 2 was picking the wrong path and getting jumped by Ungoliant's Spawn.

Heroes: Glorfindel, Bilbo, Frodo

Game 1 Result: 99
Final Threat Level: 35
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes: 2+1+1=4
Victory Points Earned: 0
Number of Rounds Completed: 6

Game 2 Result: 128
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 9

Game 3 Result: 88
Final Threat Level: 18
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 0
Victory Points Earned: 0
Number of Rounds Completed: 7

Posting Your Results (Optional Information):
This one is quite easy, but wanted to try a Lore deck, because lately I was using very little this sphere. I have to refine my deck, but mainly I want a big card advance, and threat reduction. I will check it against other quests.

Greetings.

Heroes: Dunhere, Eowyn, Eleanor

Game 1 Result: Loss

Game 2 Result: Loss

Game 3 Result: 140
Final Threat Level: 37
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3
Victory Points Earned: 0
Number of Rounds Completed: 10

Still learning this game happy.gif

Heroes: Eowyn, Aragorn, Theodred
Game 1 Result: 71
Final Threat Level: 17
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 4 (2 on Aragorn, 2 on Theodred)
Victory Points Earned: 0
Number of Rounds Completed: 5 (Don´t Leave the Path)
I have a good starting hand with Steward of Gondor, and 2 Gandalfs which caused 8 wounds on Ungolianth; I used 3 Galadrims Greeting (1 with Dwarven Tomb), and because that I have a good threath. Very solid combination for this scenario at first.

Game 2 Result: 81
Final Threat Level: 28
Threat Cost of Each Dead Hero:0
Damage Tokens on Remaining Heroes: 3 (On Aragorn)
Victory Points Earned: 0
Number of Rounds Completed: 5 (Don´t Leave the Path)
I got a Unexpected Courage at round 2, and has Aragorn questing, defending and attacking every turn. 2 Snowbourn Csouts was converted in Spider Food, but their sacrifice makes me kill the Ungoliant Spawn in 2 rounds. A good result, mainly considering that Gandalf do not show up any time, and I only has time to use 1 Galad´s Greeting.

Game 3 Result: 71
Final Threat Level: 28
Threat Cost of Each Dead Hero: 0
Damage Tokens on Remaining Heroes: 3 (1 on each)
Victory Points Earned: 0
Number of Rounds Completed: 4 (Don´t Leave the Path)
Well, now Gandalf showed up 2 times (1 Sneaked) and I managed to take 1 round less to make the game. A solid deck, and even not get a better result of all times, this looks more solid to make it 3 times.

My decklist
3 Ancient Mathom
2 A Test of Will
1 Dwarven Tomb
2 Hasty Stroke
3 Escort from Edoras
2 The Riddermark's Finest
2 Westfold Horse-Breaker
1 Unexpected Courage
2 The Galadhrim's Greeting
2 Lorien Guide
3 Snowbourn Scout
2 Sneak Attack
2 Valiant Sacrifice
3 Guard of the Citadel
3 Keen-eyed Took
1 Celebrian's Stone
2 Dunedain Quest
2 Steward of Gondor
2 Silverlode Archer
2 Faramir
1 Grim Resolve
1 Song of Travel
3 Gandalf
2 Dunedain Warning
1 Dunedain Mark

So let´s start my entries of with the first quest.

Adventure: Passage t. Mirkwood
Heroes: Boromir, Eowyn and Theodred 3x Don´t leave the path
Card Pool: 2 core sets and all expansions to choose cards from.
Game 1 Result: won
Final Threat Level: 27
Threat Cost of Dead Hero:
Damage on Heroes:
Victory Points Earned:
Number of Rounds: 2
47
Game 2 Result: won
Final Threat Level: 33
Threat Cost of Dead Hero:
Damage on Heroes: 2
Victory Points Earned:
Number of Rounds: 5
85
Game 3 Result: won
Final Threat Level: 33
Threat Cost of Dead Hero:
Damage on Heroes:
Victory Points Earned:
Number of Rounds: 3
63
Win Ratio: 1
Total: 65

Great I have a deck that is quest heavy and get the spider 3 times......ah who cares. Eagles and Boromir did it.