I think these are the five coolest Environment cards in the game. Who agrees? Who has other Environment cards to suggest?
5. Funnel-shaped Cloud (TBGotW): You have to respect an Environment which can Devour you.
4. Whippoorwills of Dunwich (TDH): Again, you have to admire an Envornment which can Devour you. The chances are only one in six, but you have to make a roll whenver you are reduced to 0 Stamina or Sanity, and if you are Devoured the Terror Level also increases by 1.
3. No One Can Help You Now (AH): Probably the most damaging Environment in the entire game, and the cause of at least a couple of my losses. It's title really is truth in advertising.
2. Mirage of Lakes (TKiY): A welcome appearance by Lake Hali and a serious problem for movement. Though not as serious as . . .
1. Clothing Drive (CotDP): Amusing for Father Michael's misinterpretation of the event and extremely cool thematically for the idea of the Exhibit's mummies animating and infesting the streets of Arkham. Allowing Investigators in possession of an Exhibit Item to pass through the mummies unhindered is an especially nice touch and yet another reason to try to gain an Exhibit Item when the opportunity presents itself.