Attack from the sea
When revealed, kneel all locations.
Hellholt engineer
Response: After an opponent kneels a location, choose and stand a location you control.
I can stand X location of my own where X is the number of opponent's locations, right?
Attack from the sea
When revealed, kneel all locations.
Hellholt engineer
Response: After an opponent kneels a location, choose and stand a location you control.
I can stand X location of my own where X is the number of opponent's locations, right?
Miklos said:
Attack from the sea
When revealed, kneel all locations.
Hellholt engineer
Response: After an opponent kneels a location, choose and stand a location you control.
I can stand X location of my own where X is the number of opponent's locations, right?
No sir. The plot is what is actually doing the kneeling here. The opponent may be physically kneeling all of his/her locations, but the plot is what is forcing your opponent to do this.
Hellholt Engineer is used when the opponent kneels their locations to, for example, pay for a cost of an ability or effect. I am not sure if there are other voluntary ways for the "player" to be considered doing the kneeling, but for the most part if an effect makes your opponent do the kneeling, the Hellholt Engineer cannot be triggered.
Are you sure about this? I ask because it does not give any indication about why the location was knelt just that the opponent knelt it. Does this also apply to Joffrey Baratheon (KLE) "Response: After an opponent's character is knelt, pay 1 gold to stand Joffrey Baratheon. Then, he claims 1 power." as well then, because everyone I know plays it that when your opponent kneels it for a cost of an effect, because of a plot, or any of my own effects.
Penfold said:
Hellholt Engineer: "After an opponent kneels a location ..."
Joffrey: "After an opponent's character is knelt ..."
The verb form there make all the difference. "Is knelt" looks at the results of the action only. If the character ends up in the kneeling position, you're good to go. "Kneels," on the other hand, looks at the action itself. And because this effect specifies that an opponent must kneel the location, and there is a direct interaction interpretation in this game, only kneeling the location for cost is going to meet the play restrictions.
What do I mean by a direct interaction interpretation? Well, take the location Lost Oasis, which gives a Martell character Stealth, and the ability to kneel the character it bypasses with Stealth.
So the only time when an opponent directly causes a location to kneel is when he uses that location to pay a cost. Otherwise, he is acting indirectly though a card or rules effect. And Hellholt Engineer does not say "after an opponent's effect kneels a location...".
Nevertheless, Lost spearman, Hellholt engineer and Dornish fiefdom works like a charm then.
After you play Lost Spearman from your hand, any opponent may kneel 1 influence to return him to your hand.
I use Fiefdom to lower the cost of Lost spearman (to 0). Opponent kneel 1 influence to send it back to my hand (assuming that they use only location influences). Fiefdom stands due to Hellholt engineer's ability. Then I kneel Fiefdom again ... etc.
Miklos said:
Nevertheless, Lost spearman, Hellholt engineer and Dornish fiefdom works like a charm then.
After you play Lost Spearman from your hand, any opponent may kneel 1 influence to return him to your hand.
I use Fiefdom to lower the cost of Lost spearman (to 0). Opponent kneel 1 influence to send it back to my hand (assuming that they use only location influences). Fiefdom stands due to Hellholt engineer's ability. Then I kneel Fiefdom again ... etc.
A fantastic means to get them out without worries! :-)