Basically one of my players ended up losing all of his episodic memory, all the events of his life not his knowledge, I was wondering how I might traslate that into game mechanics, heck I was wondering if I should translate it, or just ignore it from mechanics side. It should be noted that from the point where he lost his memory, to when he will be put back into action, a gap of six years would have passed, which I assume is spent with him readjusting to his situation.*
*This whole thing happened as the group is about to make their first step into Ascension, and to further complicate things, this is the character that is most likely to be raised to Interogator.