Hello everybody. I've been in the position as GM for a few weeks now and so far having a blast.
Last game there was the delight of perils of the warp in the form of a mass possession and 2 of the PC's got possessed so I just told the players to go berserk till the daemons were cast back to the warp. Fun was had.
The problem started with "the effects of possession" and "surviving possession" and the respective stat increase/decrease of those two. There was the argument that the toughness and strength increase should be permanent as the flesh has been mutated/twisted by the daemon. And that the stat decrease from surviving possession shouldn't apply because this wasn't true possession because the daemon's time from the warp was limited and there wasn't any forceful exorcism used.
At the moment I'm not sure what to make of this so I was hoping for some input from other GM's.
Thanks in advance, Deynomeas.