I am about to pop my deck building cherry with this game when a thought occurred to me. This game is unique when compared with other deckbuilding games that i have played in the sense that you have the option of knowing what you are trying to accomplish ahead of time (the different quests). So my question is, when you build a deck, do you build it with the thought 'I'm building this deck to try and beat Specific Quest X', or do you build the deck thinking 'I am going to build this deck and throw it at Random Quest X, Y and Z'.
It seems to me that if I was building a deck specifically to beat Journey down the Anduin, that it would be entirely too easy, since I know ahead of time generally the kind of obstacles I'd be facing. The comparison would be knowing your opponents House Card in aGoT before building your own deck. However this may be just me being naive to the solitaire deckbuilding genre.
Thoughts and personal opinions here would be appreciated.