So, I've read through the Ki chapter pretty thoroughly, maybe not-so-much the one on Magic, but there are a couple of things that stand out that don't quite click in my brain. I apologize if these issues have been brought up before.
In relation to Ki, could someone please explain to me how Optional Characteristics work when it comes to designing Techniques? The rules on it seem kind of vague, and my brain is torn between two interpretations.
For example, if I wanted to give myself a Technique that included a +50 bonus to initiative, it would normally cost me 2 Ki points from my Agility pool. However, if I wanted to switch which pool it came from (Dexterity, for example), it adds to the cost (by +1). Does this mean that the entire Agility cost gets converted and then modified (for a total of 3 Dexterity Ki), or are points transferred one at a time and modified individually (resulting in 4 Dexterity Ki)?
As for magic, the concept of Magic Level is eluding me. According to the table on page112 of the core rulebook, a mage with Intelligence 8 has a maximum Magic Level of 30. Does this mean that a starting character automatically has Magic Level 30 as a consequence of his Intelligence, or is there an expenditure of DP needed in order to gain Magic Level?
And one more question that just came to mind. Unless I'm mistaken somewhere, a character needs "The Gift" Advantage in order to use magic (summoning as well?), and an expenditure of Martial Knowledge is needed in order to gain the "Use of Ki" Ability before gaining access to other Abilities and Techniques. What about Psionics? Is there some option/cost characters need to take before they can use psychic abilities?
Thanks in advance for any replies on these subjects.