Is 4 challenge dice the highest that any player could have in a roll or is it possible to get more?
i.e. Target has defence 4 and your attack adds a challenge dice - does that mean you could have 5 difficulty dice or is 4 the cap?
Many thanks
G.
Is 4 challenge dice the highest that any player could have in a roll or is it possible to get more?
i.e. Target has defence 4 and your attack adds a challenge dice - does that mean you could have 5 difficulty dice or is 4 the cap?
Many thanks
G.
Gaztutts said:
Is 4 challenge dice the highest that any player could have in a roll or is it possible to get more?
i.e. Target has defence 4 and your attack adds a challenge dice - does that mean you could have 5 difficulty dice or is 4 the cap?
Many thanks
G.
4 challenge dice are not a cap, although I can not come now with an easy example where you can get more challenge dice.
Be careful, defence add misfortune die and not challenge die!
Yepesnopes said:
4 challenge dice are not a cap, although I can not come now with an easy example where you can get more challenge dice.
Be careful, defence add misfortune die and not challenge die!
Here is combat example:
Player uses "Bullseye" (2d) Ranged Action card which is "vs Target Defence" (1d) on a target that is under the effect of 3 successes of "Improved Guard" (1d) and uses the "Improved Block" Active Defence (1d).
= 5 Challenge Dice
if the target had a Defence of 2 then add 2 Misfortune Dice to that roll.
Yepesnopes said:
Gaztutts said:
Is 4 challenge dice the highest that any player could have in a roll or is it possible to get more?
i.e. Target has defence 4 and your attack adds a challenge dice - does that mean you could have 5 difficulty dice or is 4 the cap?
Many thanks
G.
4 challenge dice are not a cap, although I can not come now with an easy example where you can get more challenge dice.
Be careful, defence add misfortune die and not challenge die!
Thank you for help but I think I've been running the rules wrong for 6 months! Assumed that defence (i.e armour) gave more challenge dice and not misfortune! My bad!
So to confirm:
A dwarf with Defence 4 - would add 1purple and 4 black to any hits from a creature using a basic melee strike?
Thanks for help all!
G.
Gaztutts said:
Thank you for help but I think I've been running the rules wrong for 6 months! Assumed that defence (i.e armour) gave more challenge dice and not misfortune! My bad!
So to confirm:
A dwarf with Defence 4 - would add 1purple and 4 black to any hits from a creature using a basic melee strike?
Thanks for help all!
G.
Yes
Did the same thing
Until a player pointed out how silly it was that you had more chance of getting a chaos star if your opponent had on an armor.
LoveSkylark said:
Did the same thing
Until a player pointed out how silly it was that you had more chance of getting a chaos star if your opponent had on an armor.
Well your gun is more likely to blow up if someone dodges your shot ![]()
Quickly swinging your arm in an arc trying to compensate for their dodge might make that finicky firearm act up.
Adding 2 black dice instead of challenge dice may be a good option as well. 2 black dice are about the same cancellation probabability, but they don't add the chaos star. Combinations of both are encouraged ![]()
jh