Is 4 challenge dice the highest that any player could have in a roll or is it possible to get more?
i.e. Target has defence 4 and your attack adds a challenge dice - does that mean you could have 5 difficulty dice or is 4 the cap?
Many thanks
G.
Is 4 challenge dice the highest that any player could have in a roll or is it possible to get more?
i.e. Target has defence 4 and your attack adds a challenge dice - does that mean you could have 5 difficulty dice or is 4 the cap?
Many thanks
G.
Gaztutts said:
Is 4 challenge dice the highest that any player could have in a roll or is it possible to get more?
i.e. Target has defence 4 and your attack adds a challenge dice - does that mean you could have 5 difficulty dice or is 4 the cap?
Many thanks
G.
4 challenge dice are not a cap, although I can not come now with an easy example where you can get more challenge dice.
Be careful, defence add misfortune die and not challenge die!
Yepesnopes said:
4 challenge dice are not a cap, although I can not come now with an easy example where you can get more challenge dice.
Be careful, defence add misfortune die and not challenge die!
Here is combat example:
Player uses "Bullseye" (2d) Ranged Action card which is "vs Target Defence" (1d) on a target that is under the effect of 3 successes of "Improved Guard" (1d) and uses the "Improved Block" Active Defence (1d).
= 5 Challenge Dice
if the target had a Defence of 2 then add 2 Misfortune Dice to that roll.
Yepesnopes said:
Gaztutts said:
Is 4 challenge dice the highest that any player could have in a roll or is it possible to get more?
i.e. Target has defence 4 and your attack adds a challenge dice - does that mean you could have 5 difficulty dice or is 4 the cap?
Many thanks
G.
4 challenge dice are not a cap, although I can not come now with an easy example where you can get more challenge dice.
Be careful, defence add misfortune die and not challenge die!
Thank you for help but I think I've been running the rules wrong for 6 months! Assumed that defence (i.e armour) gave more challenge dice and not misfortune! My bad!
So to confirm:
A dwarf with Defence 4 - would add 1purple and 4 black to any hits from a creature using a basic melee strike?
Thanks for help all!
G.
Gaztutts said:
Thank you for help but I think I've been running the rules wrong for 6 months! Assumed that defence (i.e armour) gave more challenge dice and not misfortune! My bad!
So to confirm:
A dwarf with Defence 4 - would add 1purple and 4 black to any hits from a creature using a basic melee strike?
Thanks for help all!
G.
Yes
Did the same thing
Until a player pointed out how silly it was that you had more chance of getting a chaos star if your opponent had on an armor.
LoveSkylark said:
Did the same thing
Until a player pointed out how silly it was that you had more chance of getting a chaos star if your opponent had on an armor.
Well your gun is more likely to blow up if someone dodges your shot
Quickly swinging your arm in an arc trying to compensate for their dodge might make that finicky firearm act up.
Adding 2 black dice instead of challenge dice may be a good option as well. 2 black dice are about the same cancellation probabability, but they don't add the chaos star. Combinations of both are encouraged
jh