We all know the spell cycling can be an issue. For those unfamiliar, the spellcycling is when a player has an ability to renew his spells at any time and simply casts as many as possible as quickly as possible.
Now the trick to design good spells isn't to simply create spells that are hard to cast, because that's not fair to the casters. The trick is to create spells that a caster doesn't want to cast immediately, but wants to keep them for the right moment.
If you have any ideas, share
. I'll start with a spell I have in mind.
Burst of Knowledge
Cast when you trade trophies for Craft. Each trophy counts as double the printed value.