I think the awarding of fate points should reward a bit more than just completion of the mission. Also it does require some inspired thinking...
- Work out the weakness, distract the Skae-thing (with party members going into melee or whatever) so a couple of sharp shooters can make the shot. That plan is worth a fate point. It shows teamwork and potential sacrifice.
- Distracting the Skae-thing long enough for someone to talk Aristarchus round. Again it shows teamwork and potential sacrifice.
- Surrounding it and just pouring lots of hot lead into the Skae-thing until it dies. Sorry not worth a fate point.
- A lucky shot/strike from a PC... hmmm depends.... if the PCs were desperate and had expected to die facing the Skae thing maybe worth a fate point. If they were just stupid and couldn't think of anything else then no.
I will be giving my PCs a extra clue in that the Skae-thing will go for a players eyes and hopefully remove one (cheap bionics anyones?)
The Skae-Thing is seriously hard, a single shot/strike will have to do around 53-55 damage, if from an unblessed weapon, to kill it with a single shot...