Im gming Lure of the Expanse and my players are gonna go to the Processional of the Damned. The adventure as written leaves some to be desired. It's such an evocative setting , that of a giant ship graveyard. I was thinking of using the stalker games as a bit of inspiration, with anomalies where gravity and space was not behaving naturally.
I remember there was a good topic earlier on Oblivion but im having a hard time making the other parts of the Processional interesting.
How do I make one field of shipwrecks and spacehulks different from another and interesting? I want to preserve the sense of mystery and horror. Any ideas?