I was looking for some combination that would abuse the self-response mechanism I didn't think existed, and saw someone mention this in the forums. Check it out:
I have Drakenhof Castle in play: "Action: Move a non-Undead unit in any player's discard pile to the bottom of his deck to cancel the next 2 damage assigned to target undead unit."
My opponent plays "Reclaiming the Fallen": "Choose one of your zones. Put into play all units in your discard pile into that zone. Sacrifice those units at the end of the phase.".
Let's pretend I have one Undead unit in play. I can respond to Reclaiming the Fallen with many instances of Drakenhof Castle's ability, right? So, if my opponent had 8 dwarf units in his discard, I could trigger the Castle 8 times, protecting my one undead unit from 16 points of damage? I could see someone argue that I would need to have 8 Undead units to use this action 8 times, but I'm not 100% sure that's correct. If I cancel "the next" 2 damage, then am assigned 4 damage, 2 of those cancel. So in that world, "the next" 2 damage would be the uncancelled 2, which I could negate with another use of the Castle, no?
Now, until this point I thought that responding to your own stuff was impossible, but apparently it's not. So it could go like this:
Opponent: Reclaiming the Fallen.
Me: I respond with the Castle action
Opponent: pass
Me: I respond to myself with the Castle action again.
(... 6 more times...)
Opponent: I hate you and I am not playing this again with you, you stupid rules lawyer.