questions on hostile acquisition and not only the armoury

By the 8 spider, in Rogue Trader

from france

From France
I haven’t finish to read hostile acquisition so the first question will be on what I read and the rest will follow
I have several questions about hostile acquisition. But not all on armory.


First: why so much weapons with either or both unreliable and inaccurate? Be there, las, sp,bolt etc .
I understand that some weapons are less well made but a common civilian weapon (not bolt) have less problem.

So why use them? Why buy them a generic auto gun is better than an auto stubber or carbine and it’s average not scarce.
I mean unless you are a collector I don’t see the point.


The elder weapon chains word should be exotic simply because they are made for a race with a different biology and with superior agility.
Does the xenos chitin- armor is considered primitive since it’s not anymore natural because not anymore on the needs it once belong?
Does the deflective construction, impact gel cells, lathe wrought, night shroud layer, reflect coating can be cumulated?


Let s be fool I want a old chivalry look like armor with advance material lathe wrought, with night shroud layer, reflect coating, impact gel cells and deflective construction . Let’ s say it’s a carapace armor. What will be the final result? I didn’t even calculate it.

Questions about ship.
Can the shield VII , with less armor and other thing can be modified in warp capable frigate? I like the idea with two dorsal weapon slots.
Why all the ships aren’t presented in one page instead of their actual presentation?


Why the inquisition doesn’t have a ship? I would have appreciate to have a example like those of the arbites.


Question about alternate career rank


About the reaver is it really playable?


Why does it have both universal and primitive weapon and pistol talent when other careers at one rank have them? It will cost him 100+100+200+200= 600 xp?


Plus the swashbuckler has melee weapons training (primitive and universal) for 200 xp and pistol weapons training (primitive and universal) so 200+200 =400 xp


Where did I miss something?


Secessionist? So it must coming from a plant et in a sector and not in the expanse since it has yet to be integrated. Independent seem to be a better title or again I miss something.

So that was my first questions. More latter

oh noonehere don't be upset by critics you did a great job.

I think I can answer your first question about the weapons. The thing you must remember is that Hostile Acquisitions is essentially an expansion. In the core rulebook you have the basic setting, while the expansions go into more depth, or provide you with tools for more easily creating situations for your campaign.

For example, there is nothing preventing you from making an interesting bad guy using only the core rulebook. However, if you have Hostile Acquisitions, it is much easier to do this.

Expansions flesh out a particular aspect of the world. In the case of Hostile Acquisitions, it focuses on the criminal underworld. Therefore, you will see things like the Footfall pattern boltgun (Footfall can be described as "a wretched hive of scum and villainy") and other weapons that common criminals would use. Of course you see more interesting things as well.

Most likely the players will never want to own a weapon so cheap, and since they have access to massive funds, they never have too. However, they may end up facing scum who are equipped with these weapons, or they might end up buying these things in bulk for their crew members.

the 8 spider said:

from france

From France
I haven’t finish to read hostile acquisition so the first question will be on what I read and the rest will follow
I have several questions about hostile acquisition. But not all on armory.


First: why so much weapons with either or both unreliable and inaccurate? Be there, las, sp,bolt etc .
I understand that some weapons are less well made but a common civilian weapon (not bolt) have less problem.

So why use them? Why buy them a generic auto gun is better than an auto stubber or carbine and it’s average not scarce.
I mean unless you are a collector I don’t see the point.


The elder weapon chains word should be exotic simply because they are made for a race with a different biology and with superior agility.
Does the xenos chitin- armor is considered primitive since it’s not anymore natural because not anymore on the needs it once belong?
Does the deflective construction, impact gel cells, lathe wrought, night shroud layer, reflect coating can be cumulated?


Let s be fool I want a old chivalry look like armor with advance material lathe wrought, with night shroud layer, reflect coating, impact gel cells and deflective construction . Let’ s say it’s a carapace armor. What will be the final result? I didn’t even calculate it.

Questions about ship.
Can the shield VII , with less armor and other thing can be modified in warp capable frigate? I like the idea with two dorsal weapon slots.
Why all the ships aren’t presented in one page instead of their actual presentation?


Why the inquisition doesn’t have a ship? I would have appreciate to have a example like those of the arbites.


Question about alternate career rank


About the reaver is it really playable?


Why does it have both universal and primitive weapon and pistol talent when other careers at one rank have them? It will cost him 100+100+200+200= 600 xp?


Plus the swashbuckler has melee weapons training (primitive and universal) for 200 xp and pistol weapons training (primitive and universal) so 200+200 =400 xp


Where did I miss something?


Secessionist? So it must coming from a plant et in a sector and not in the expanse since it has yet to be integrated. Independent seem to be a better title or again I miss something.

So that was my first questions. More latter

oh noonehere don't be upset by critics you did a great job.

First, a bit of a friendly advice. It is very hard to decipher exactly what you are saying at times, so perhaps it would be better if you simply write it in French and run it through Google Translate? The odds of it turning out worse are low.

the 8 spider said:

First: why so much weapons with either or both unreliable and inaccurate? Be there, las, sp,bolt etc .
I understand that some weapons are less well made but a common civilian weapon (not bolt) have less problem.

So why use them? Why buy them a generic auto gun is better than an auto stubber or carbine and it’s average not scarce.
I mean unless you are a collector I don’t see the point.

Sometimes you have no choice but to make do. Sometimes what you want isn't available. Sometimes things are just there as references for the GM. Sometimes things aren't expected to be used by the players, but by NPCs. Sometimes you use something because it fits your character or because it's more cool than it is good. There are many reasons for including items, weapons and objects that are sub-par when compared to what is generally used. Why are there bows and crossbows in the Core Books? Basically the same reason.

the 8 spider said:

The elder weapon chains word should be exotic simply because they are made for a race with a different biology and with superior agility.

Well obviously, the Eldar Chainswords take no prior or special knowledge to use, as much exotic weaponry does. I admit that I found it odd to begin with as well, but I simply think that it is a matter of balance. Exotic Weapon talents are an XP-sink like no other and the Eldar Chainswords was deemed not worth it. I'd probably end up homebrewing that it is an exotic weapon with the "Eldar" special quality so that Eldar can use it without exotic weapon talents, but that's my personal preference.

the 8 spider said:

Why the inquisition doesn’t have a ship? I would have appreciate to have a example like those of the arbites.

It is my understanding that in general , the Inquisition doesn't have their own ships. The Inquisition and individual Inquisitors commandeer Navy, Arbites, or other vessels of the Adeptus Ministorum. Someone please correct me if I'm wrong. I haven't been over the Dark Heresy books for examples on ships in them (are there any?) but if anything, that's where I'd expect to find rules on Inquisition-specific ships, such as the vessels of the Ordo Malleus. Ordo Xenos relies on the ships of the Deathwatch Space Marine Chapter. I'd think that Ordo Hereticus relies mostly on the Arbites and the regular Navy.

Again, someone please correct me if I'm wrong. I'd love some concrete information and references.

the 8 spider said:

About the reaver is it really playable?

Why does it have both universal and primitive weapon and pistol talent when other careers at one rank have them? It will cost him 100+100+200+200= 600 xp?

Plus the swashbuckler has melee weapons training (primitive and universal) for 200 xp and pistol weapons training (primitive and universal) so 200+200 =400 xp

Where did I miss something?

nearly

the 8 spider said:

Secessionist? So it must coming from a plant et in a sector and not in the expanse since it has yet to be integrated. Independent seem to be a better title or again I miss something.

Rogue Traders and Explorers have a considerable amount of leeway. But that's all it is. If you actively work against the Imperium, it doesn't matter if you're even in the same galaxy as Terra; You're an enemy of the Imperium and guilty of Heresy and Treason. The Imperium is an Empire, and it calls all humans as it's servants, no matter where they be, whether they like it or not.

from france

i don't care about your opinion on my english. that's my friendly answer

about the other point i think my questions are valid.

the inquisition use a one man fast jump ship. it is described in the novel "grey night"

the 8 spider said:

from france

i don't care about your opinion on my english. that's my friendly answer

about the other point i think my questions are valid.

the inquisition use a one man fast jump ship. it is described in the novel "grey night"

If you cannot be bothered to make yourself understood, why should others be expected to struggle to help you with your questions?

Also, using a one-man fast jump ship is hardly something that happens in general. That sounds like something highly specialized and unusual. What was the context in which it was used?

I'm going to assume that you mean "Grey K nights" : I have unfortunately not read the book, but are you sure that it wasn't a Grey Knight ship? The Grey Knights have access to extremely rare technologies usually not used by the Imperium at large. Which would explain why I've never heard of such a thing as a one-man jump ship anywhere else.

On the other hand, a ridiculously specific and high-tech seldomly used ship sounds exactly like something a Inquisitor would have tucked away somewhere.

As for your outstanding questions; I didn't answer them because I wasn't sure what you meant with them.

from france

i had only 5 minutes to wrote it so yes im not interested in your commentary about it. all that interest me is the answer.

no the ship in question is not a grey night ship, it s belong to the inquisition. it use for message that can't be send by the warp for security.

maybe you should read the novel instead of your comments ?

the 8 spider said:

no the ship in question is not a grey night ship, it s belong to the inquisition. it use for message that can't be send by the warp for security.

How.. how would that even work? If it's a one-man ship, it obviously can't have an Astropath, so there's no long-range communication that wouldn't take ages. There's obviously no Navigator, either, not that it is relevant, since you said (I think) that it doesn't enter the warp.

Apart from ship-to-ship combat or transport, I'm not sure I see the use of this ship.

What's the name of the ship, or where does it appear more specifically?
Alternatively, could someone that actually knows English write more exhaustively on the subject? My curiosity is piqued.

from france

i won't be agressive even if i want to. spare me your comments.

it 's ship with one psycker as a crew. the ship can travel the warp. the crew deliver the ship himself. it is to avoid problems with secrecy and long range distance.

read the novel.

i won't be agressive even if i want to. spare me your comments.

it 's ship with one psycker as a crew. the ship can travel the warp. the crew deliver the ship himself. it is to avoid problems with secrecy and long range distance.

I'm not saying it's not there. I'd just like to check it out, because I've never heard of it before. It's not really relevant to the discussion whether the Inquisition has this one ship or not, because a specialized ship does not a fleet make, after all.

Been mucking around the Lexicanum trying to find a reference to it, but no luck so far. :|

Edit: The forum software is such rubbish. Rubbish. Rubbish. Rubbish.
Edit 2: I give up trying to get it to quote properly. Why do they refuse to fix this? Is it really that hard to get someone competent to install a proper forum?

from france

it is the novel "grey knights" by graham mc neil if i remenber well

the 8 spider said:

from france

it is the novel "grey knights" by graham mc neil if i remenber well

where

Did you know that Smurfs attack the Emperor in 'Know No Fear' ? It's true. You should read the book. gui%C3%B1o.gif

from france

i don't have the book at hand. so i wil find it latter. your comments are insulting you are a jer.......

the 8 spider said:

from france

i don't have the book at hand. so i wil find it latter. your comments are insulting you are a jer.......

I'm starting to think that I've been trolled.

from france

i should not be insulting. appologies for the other. it's the first time i lost my control.

The fluff on whether the Inquisition has its' own ships is somewhat inconsistent: the FFG interpretation (and a lot of more recent fluff) seems to be that the big =][= doesn't have any ships of its own as an organisation, but that individual Inquisitors may own ships in their own right, or lease them in permanent charter, or temporarily commandeer them from other Imperial Adeptes or private owners (like Rogue Traders); and may place these ships at the disposal of the Ordos and/or Conclaves as communal resources.

That said, there are a number of organisations which are likely to frequently (and as a rule) share their ships with Inquisitors- the League of Black Ships relies upon the Sisters of Silence and the Inquisition for a number of specialist staff; the Deathwatch and Grey Knights are technically separate but subordinate to the Inquisition, and as such can be called upon to provide ships.

Interestingly, the rules and fluff from Battlefleet Gothic (and Dan Abnett's Xenos) suggest that the Inquisition maintain heavy cruisers called Blackships which are separate from the League of Black Ships (and Execution Hour informs us that it is traditional for ships owned/maintained by inquisitors to be painted an unrelieved matt black).

The small one-man courier ship 8 spider described was intended for use in situations where the message was too sensitive to be sent via astropath (too great a risk of interception, iirc). Unfortunately, it was in Grey Knights, which was written by Ben Counter. As such, I feel confident in discounting its validity in fluff (but am aware that others do not). Sadly for the purposes of this discussion, I can't remember much more than it exists. I count that a win for my own continuing sanity, however.
That said, there were a number of other ships with similarly small complements that were said to be owned/maintained by the Inquisition: the Tormentum Malum, owned by Inquisitor Jaq Draco, crew of 4/5, implied to be manageable with 2/3 (the Inquisition War trilogy, Ian Watson); the Nullships, crew of ~20-50, 14 of which are primaris psykers trained to shield the ship from outside observation, used to spy on worlds inside the Eye of Terror (Eye of Terror, Barrington J Bayley).

from france

so i made a mistake it was from ben counter. thanks alasseo for the info about the autor and about the fluff. my appologies for the mistake

Alasseo said:

Unfortunately, it was in Grey Knights, which was written by Ben Counter. As such, I feel confident in discounting its validity in fluff (but am aware that others do not). Sadly for the purposes of this discussion, I can't remember much more than it exists. I count that a win for my own continuing sanity, however.

Sweet Emperor, thank you . I thought I was alone in despising everything the man had touched.

the 8 spider said:

from france

i should not be insulting. appologies for the other. it's the first time i lost my control.

It's all good - I'd bet your english is better than his french :P

Come on guys - we're all friends here. Just not with those jerks on the Black Crusade forums. Screw those heretics!

From france

I read the silver ship p 138 it makes me thing about a horror movie. It's a ship lost in sea with so much gold that sooner or latter somebody will board it to get the gold

. In fact in the team there a man who is working to collect the souls of those who wants the gold for his patrons. Once it has enough souls collected he has a reward.

I think the title is simply "ghost ship" It was released in theater in 2002.

the silver ship look like it is here to collect the souls.

---------------------------------------------------------------------------------------------------------------------------

So in effort to clarify my other questions I will formulate them differently.

Normally natural armour means that it gives no penalty for trhe beast against modern weapons. Once this armour is remove and fashioned into a suitable armor for a human it become primitive and so has penalty against moderns weapons.

So does the xenos chitin armour p 62 is primitive or not.?

-------------------------------------------------------------------------------------------------------------------------------

questions about armour upgrades.

if i want to fashion a suit of primitive armour like a knight one with advanced material p63 does it means that i have now a knight armour whose protection is not halved againt modern weapons?

if so how it is classified? carapace armour ? enforcer armour? what can be it s protection 5,6 ?


Does the "deflective construction," " impact gel cells" , "lathe wrought", "night shroud layer p 64" "reflect coating" can be cumulated?

that will give the carapace armour 6+2 agains impact damage + 1 ap for being best craftmanship + 2 against explosives and rending damage + 30

concealment test + 2 against laser?

--------------------------------------------------------------------------------------------------------------------------------

Questions about ship.

Can the shield VII p 81 can be transformed into a warp cabable frigate?


Why all the ships aren’t presented in one page instead of their actual presentation? they will be easier to read

Errant said:

Alasseo said:

Unfortunately, it was in Grey Knights, which was written by Ben Counter. As such, I feel confident in discounting its validity in fluff (but am aware that others do not). Sadly for the purposes of this discussion, I can't remember much more than it exists. I count that a win for my own continuing sanity, however.

Sweet Emperor, thank you . I thought I was alone in despising everything the man had touched.

Sorry- you are alone in despising everything he's done. Well, possibly. In all fairness to the man, he has done some passable short stories, and three solid novels. It's just a pity that of those three, one required heavy editing (and reportedly was virtually re-written by messrs Abnett and McNeill: Galaxy In Flames ), and two were mis-sold as 40k novels ( Daemon World was a surprisingly good pastiche of Jack Vance and Fritz Leiber, and Battle for the Abyss was an almost likeable example of Honor Harrington fanfiction, with space marines nailed to it).

It's not enough for me to like the guy's oeuvre, but he has shown he can be allowed to play with the canon. Under proper supervision, of course.

The courier ship in question was a unique Dark Age of Technology relic that the =][= kept around for ultra secure, ultra important needs.

If memory serves, it was a two seater piloted by a Navigator, with a shielded passenger compartment for the courier/passenger. It was effectively a warp engine, Gellar field, and a massive set of normal engines strapped to a pair of seats that was ridiculously fast, unarmed, and only used in the direst of emergencies. I think it was even mentioned that even the High Lords of Terra didn’t know the =][= had it hidden away.

ItsUncertainWho said:

The courier ship in question was a unique Dark Age of Technology relic that the =][= kept around for ultra secure, ultra important needs.

If memory serves, it was a two seater piloted by a Navigator, with a shielded passenger compartment for the courier/passenger. It was effectively a warp engine, Gellar field, and a massive set of normal engines strapped to a pair of seats that was ridiculously fast, unarmed, and only used in the direst of emergencies. I think it was even mentioned that even the High Lords of Terra didn’t know the =][= had it hidden away.

This sounds like an incredible idea for some unique Archeotech starship the players may find at the end of a very difficult Endeavour.

Yea I may steal that, hmmm i might even put that in a hidden hold of the righteous path just see my players freak out if they find it.

On second thought that might be too big for the initial adventure, but maybe hints of it.

****, that sounds ridiculously close to an archeotech Gun Cutter I was designing for my other thread. Ah well, Simpsons did it.