Okay, soliciting ideas for next weekends tournament.
I do have one myself based on an idea Leptokurt had mentioned that we haven't tried yet. It would be to try and attain the highest score by killing enemies and exploring locations. Points would be based upon the enemies Threat, attack, defense, and hit points along with any victory points if they had them. I.e., king spider, 2 threat, 3 attack, 1 defense, 3 hit points=9. Hummerhorns: 1 threat, 2 attack, 0 defense, 3 hit points, 5 victory points=11. Locations would be threat, plus required progress tokens, and any victory points. Great forest web: 2 threat, 2 tokens needed=4.
Other thoughts with this: rounds kept track of, but no points. Your game is over and points calculated when you hit a threat of 60 or all Heros die. I am picking a threat of 60 to encourage more expensive heroes possibly being used. Damage and dead hero points do not count against you either. This is straight up, who can score the more points. But, also, no Beravor, no galadrim's greetings, no will of the west. Other possibilities for exclusion: northern tracker, Lorien guide, snowbound scout. But otherwise a 50-60 card deck.
Encounter deck I am toying with: the one we haven't used yet in khazad-dum, (the one with the uruks); the barad-dur from the core set minus the key, torch, map and tower gate locations, but with the nazgul shuffled into the deck; mix those two and add::::::::::::::conflict at the Carrock. No quest cards. Shuffle the decks all together and put the Carrock in as the active location. Then when you start, reveal two encounter cards during set-up. Now go do some hunting!!!
Thoughts? Am I crazy? No I haven't tried it yet, but I will if I decide to do it.
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