Hello all! I have lurked on these forums for about a year now, as long as I have been running a DH campaign, and I have decided to post because I do need help. I have trouble makeing challanging scinarios for the party, as it seems like the psyker is vastly OP. Perils doesnt seem to balance anything because the psyker is least corrupt one in the group (we have nearly ascended and hes at 20) So without further ado...
1: Templar Calix: Wow, what a class. Why would any psker not take this? A large amount of high level skills (step aside, wall of steel, counter atack, armour of comtempt) become availible early, and you trade INT for WS.
2: Soul Killer: Arguably the best damaging power in the game, this power just rolls through every kind of bad guy, and is undogeable. Makes every high level boss a chump, unless they are a pariah (not all that common in the 40K)
3: Tainted Psyker: If a psyker takes the Sourcery talents they get benifits of just +1 psy rating, and no corruption. Not even an increase in Psychic pheanomenon. Seems like a safe bet, and with a certain background package, their mind can't be read.
4: Chamelion: A minor power that cause -30 to hit? Combined with a certain biomancy skill that allows flight, mooks are at -40 to hit with shooting. Again, no wp saves even.
So thats the psyker I deal with, basically flys around, is nearly unhittable with ranged, kills everything easily with soul killer, and has buffed up psy rating equil to the class that focuses on Psy rating, and has Seal Wounds, which makes him immune to being whittled down. Oh, and inspiring arua means NPCs HAVE to say nice things about him, just to rub it in, lol. Frankly I need help to challange this guy, as he makes the rest of the party look useless. The game generally goes like: let the psyker fly in a kill all the bad guys while they shoot back ineffectually. My other players are getting bored, so help please!
PS the party is just getting ready to ascend, to give you an idea about power level.
Thanks!