Does anyone remember Operation Paperclip (OP), Operation downfall (OD) and operation Harpoon (OH).
Once I got my head around a ww2 game with Mechs (it was fairly easy as an ex at-43 player) I got the core set. I was very impressed with the orginal core set (Its was like two army boxes in one! and contained what I considered all the basics to build upon a new and interesting alternative world) - our group was very surprised to see at the back of a rule book a section called THE FIGHT GOES ON SECTION.
After the Cyclone - adds more basic units to pad your Axis and Allies army we were told of
- OP - A terrifying castle in the heart of Germany.
- OD - Vrill expansion
- OH - This expansion will allow you to play the aircraft provided in the box. These powerful vehicles can ravage the battlefield in one pass.
Things change and to my (and our groups) disappointment - the German Castle was scrapped. Seelowe got both zombies/Apes and the next generation of solidiers promised in the seelowe description.
Then things completely changed. The revised core set came out expanding on Seelowe from a story point of view and Heavy walkers ( never mentioned ) came out.
Not that thats a bad thing. We have seen lots of great things.
But I'm starting to feel a little under whelmed by the diversity of the dust world and the the story development. Not thats time to pack up and give up. The models are great and are ready to play (and the Premium models are the best in the industry - by a mile).
I look at other games e.g. SOTR and although they have a world that seem much more developed with a greater diversity of units and effects - the models don't compare (Largely because they are metal blister packs (Which need painting or look terrible) and the moulding is not as clear, well defined or realistic looking as DT)
So whats your point. The Russians models - AK-47 and troops look great - as to be expected. We have a helicopter which is not alternative - except they were not really used in the major battles of ww2 and came later.
But its seem a bit plain jane.
I was always looking forward to the German castle expansion because it apppeared to offer a world of mad scientists and de-ranged experiments.
Should Dust tactics be more alternative in the sci-fi/horror/ideology sense or is it an alternative world (ww2/early cold war) with just Mechs and a couple of new techologies (lasers/phases etc..).
Should we see (ramdon brain storm)
More Zombie types (we only have little zombies currently)
A dark German Castle with mad deranged experiements.
Psych powers
Genetically made humans troops (this is how I understand the German heavy troopers to be)
Vrill tripods towering over the battle fields
Russian cloning facilities
Gentically enhanced guard dogs.
Etc..
Or do people want this to basically stay a ww2/early coldwar military game (with mechs and a couple of new tec weapons like - lasers).
Just interested in view?