:Sogetsu: Order/Water - Control/Beat Down

By TheDukeOfTBC, in UFS Deck Building

First time posting on the new boards. I used to post some interesting decks on the old ones. Figured I should start again ;)

After running Victor at worlds I fell in love with large vitality charcters. To make this character even better, he has massive draw power when played right.

Characters - 1

:Sogetsu:

Attacks - 15

4x Crack Counter -> Vaulting

4x Moon Glow

4x Double Cyclone Punch

3x Mega Spike

Foundations - 38

4x Experienced Combatants

4x Blood Runs True

4x Amy's Assistance

4x Hwang's Protection

4x Family Loyalty

4x Evil Pans

3x Chester's Backing

3x Dancing Battle Kabuki

2x Cutting Edge

2x Total World Domination

2x Transference

2x Aquakinesis

Assets - 6

4x OwlFace

2x Assassination Arts

Actions - 8

4x Price of Foolishness

2x Tag Along

2x Kung-Fu Training

Total Cards - 67 + 1 character = 68

Sideboard - 8

2x Reppa

4x Seal of Cessation

2x Rejection

When I first read Sogetsu I thought it would be some bad gimmick that wouldn't work very well. I was dead wrong.

Gaining tokens with order is incredibly easy. Making his discard ability superb. Plenty of draw power in the deck coming from BRT, Crack Counter, Moon Glow, Dancing Battle, etc. Amy's Assistance + OwlFace + BRT + Chester's + Assassination Arts = Massive board control.

The attack base does well and can normally wipe a 26 vitality character on turn 3-4 (my ideal kill turn) Reppa is in my sideboard for a bit more killing power. Evil Plans + Transference into The price of foolishness can hammer out some real damage.

Any suggestions LMK.