Though I really like the basic rules for large-scale ground combat (from Battlefleet Koronus), I see some potential issues (if I didn't overlook anything - I just bought the book yesterday)
Especially bothering would be the following Scenario; please tell me, why it wouldn't work:
You have a Battle between 2 Forces A and B.
Force A consists of 1000 (=Unit Strength 100) Infantrymen - let's say they have Power 6 (through Techlevel).
Force B consists of a 100 (=Unit Strength 10) men strong Heavy-Artillery Unit. Power 12. (Range 40 km)
Let's say I split Force B into 10 Units of Strength 1.
Now Force A (which stays together) comes within range of 40 km.
Each Unit should be able to attack Force A and do the same damage as a unit of 100 or even 1000 Men would.
Or take a less extreme example for the same problem.
Lets say the minimum strength for a unit is 50 men (company) = Unit Strength 5.
This company now fights a Strength 100 unit of the same type (both have Power 7-> Armour 14, Attack 4d10+7).
So both units deal an average of (29 - 14) = 15 Damage. Only the smaller unit cannot take more than 5 points of damage, because it doesn't have that much unit strength.
So if all this works, it seems, that splitting your units in as many small pieces as possible (or as small as the GM allows) is in most cases the best approach, as it minimizes casualties and maximizes damage.
As far as I have seen, there is no minimum unit strength (well, propably 1 at least) and no connection between unit strength and attack.
It's not that this couldn't be fixed by houserules, but I cannot imagine that this is the way the rules were intended - so please someone tell me, what I'm missing.