Loophole Master said:
We got cards for Koshka and Grand'ma (which I'm sorry, but really should have been called Babushka)!
First of all, the red cards look awesome. Second, Koshka is surely the limpest hero yet. Her attacks are pityful, even if her grenade pistol's single die ignores cover.
Babushka (yes, I'm calling it that), on the other hand looks pretty good. The weapons don't deal a hell of a lot of damage, but they all ignore cover (I wonder why this howitzer ignores cover, but the Mickey's doesn't). Assault is a killer ability for a flamer walker to have, but what really surprised me was the 5 Health. The Dust Studios' Otto only had 4, so I wander if all the KV-47 variants will also have 5, or if it's just this hero walker. It would be cool if the ruskies' machines were all a little tougher.
But then what about the synergy between Koshka and Babushka? Well, it's really just the Fighting Spirit ability, and at first sight it seems a bit underwhelming. All it does is act like the Spotter ability for a single time in the game. And it also has the caveat that she must move first before using it (I guess they mean MOVE+ATTACK) so you won't even get to use Sustained Fire with that. It's not bad, but considering how useless Koshka is once she ditches the Babushka, I expected a bit more.
Also, can you field one of them without the other?
Yeah, my question was the points thing. 54 for the combination?