I'm thinking about removing some cards from the adventure card deck and possibly the spell card deck. My thinking is that there are certain cards that just slow down the game and make it less fun without adding any interest.
Examples of the type of cards I'm talking about are the Maze and the Marsh. It takes up a space such that you can no longer draw adventure cards, and it slows down the game. It's even worse when it only has an effect if you have some low ability score, and everyone exceeds that ability score, so landing on it is just an empty turn for everyone.
Thinning out the deck would also have the effect of making the interesting cards more likely to come up. I think this could become more of an issue as I add expansions.
Does anyone else do this?
What adventure cards do you remove?
What spell cards?