Some questions:

By Moneseki, in Descent: Journeys in the Dark

Been playing Decent some times now. We`ve come to some agreements which none of us really are 100% sure is correct, so I would ask other gamers what you normally do.

1. Knockback . I`ve read several threads about this, but am not sure what is correct. Example: an ogre hits a player for 6 damage, player completely negates this(through armor, shields, cloak etc. etc.), meaning the player doesnt take any damage. Does the knockback take effect, or does it not? Some places I read it will take effect(same with burn, bleed and other effects, except for poison), other threads indicate the player needs to take at least one point of damage(more correct would probably be wound). We are using the the latter, meaning at least 1 wound needs to be dealt to the target affected(both OL and heroes can benefit from this).

2. Starting the game . When we start a game, OL tells us we are without equipment, meaning we need to spend 3 movementpoints to buy in town before we enter the dungeon. First round normally starts with all heroes running to have enough movement points to both gear-up and enter the dungeon. Is OL correct about this? I find it very strange that the heroes in the first place would go to a dungeon without gear.

3. Rapid Shot and guard order . A hero is put to guard order. At OLs turn he storms that hero with an ogre. Hero uses his guard, and then wants to use rapid shot. OL prevents this, deciding the guard is one interrupt attack, and nothing more. All heroes disagree, meaning the hero uses his ability(rapid shot) in conjunction with the interrupt attack. Any idea is welcome here(ogre missed his attack, but still, for further dungeons....).

In advance thanks for replies.

1) Pretty sure that Knockback takes effect if you roll any damage before the effects of armor. You know how Damage - Armor = Wounds? Well, that initial damage number is what the game refers to as "damage before the effects of armor".

2) No no no, you get 400 gold starting equipment each, as per the rules. Wow, your Overlord is ruthless. You're supposed to come equipped as if you had made a shopping trip before the game begins

3) Skills can be used with interrupt attacks from Guard. Rapid Shot is a skill. I'd elaborate further, but it's just that simple.

Starting gold is 300.

Dude, your OL needs to go read the rules, especially about starting the game.

Your #2 comment is just ludicrious.

1) In the description of Knockback (and several other similar abilties which are triggered when a creature makes a successful attack) it says "an attack that causes at least 1 damage (before armour)" meaning that even if your armour stopps all the damage, as long as one heart is rolled, the knockback occurs.

2) Page 6 of the rulebook, stage 5a. "The hero players may look through the town shop deck and use their money to purchase items from it." You'll notice that this happens before the quest is even selected.

3) Unless it has the words "during the hero's turn" or something similar on the card, yes, he can use it.

Osaka said:

2) Page 6 of the rulebook, stage 5a. "The hero players may look through the town shop deck and use their money to purchase items from it." You'll notice that this happens before the quest is even selected.

This isn't entirely true. If you are following the setup rules to the letter you select the quest in 2b which is several steps before purchasing equipment.

quartersmostly said:

Osaka said:

2) Page 6 of the rulebook, stage 5a. "The hero players may look through the town shop deck and use their money to purchase items from it." You'll notice that this happens before the quest is even selected.

This isn't entirely true. If you are following the setup rules to the letter you select the quest in 2b which is several steps before purchasing equipment.

Granted.

Heroes purchasing starting equipment is part of the set up of the game though. If this guy's OL is making them start with nothing and buying equipment on the first turn, he's a cheating mofo.

Yes, I said mofo.

quartersmostly said:

Osaka said:

2) Page 6 of the rulebook, stage 5a. "The hero players may look through the town shop deck and use their money to purchase items from it." You'll notice that this happens before the quest is even selected.

This isn't entirely true. If you are following the setup rules to the letter you select the quest in 2b which is several steps before purchasing equipment.

I find the numbering and lettering on that page of the rules to be quite misleading... At a glance it looks like all the A's happen before the B's... At least if you're doing things in the order they're listed... But it's not as simple as that, is it?

Oh well. At least we're agreed that equipment is purchased during setup, and not as part of the first turn (and the heroes start on the board on or adjacent to a glyph)

What about the OL being a mofo part? demonio.gif

I just wanted to make sure that he bring back a whole new set of incorrect rules. It can be confusing in the setup with how they didn't group A's and the B's but how he ever came up with the ruling that they had to spend movement is beyond me. So yes he must be a MOFO.

Either that or he's the kind of person who just skims through parts of the rules, assuming he knows what it'll say... I've known that type...

Or he could just be an all-around idiot ;-)

Or it could've been an honest mistake... BAH! Like that'd happen ;-D

Thanks alot all. All my questions answered, and I will bring it to our group the next time we play.

I honestly believe our OL just misunderstood the part about gearing up as part of the setup. He`s a nasty OL, but tries to be fair(well, most of the time.....)

Again thanks for replies.

quartersmostly said:

Starting gold is 300.

wow, bad gaffe on my part. Yes, starting gold is 300, thanks for the correction.

Osaka said:

I find the numbering and lettering on that page of the rules to be quite misleading... At a glance it looks like all the A's happen before the B's... At least if you're doing things in the order they're listed... But it's not as simple as that, is it?

The heroes follow the "A" steps while the overlord follows the "B" steps. Within each group, you should do the steps in the order listed, but there are no rules about whether any particular "B" step has to be done before or after any particular "A" step.

Which is kind of weird, since there's potentially information from steps in one group that could be used by players in the other group--such as knowing the quest before selecting starting equipment, or seeing what heroes/skills/equipment the heroes are using before you select treachery cards (the rules for which aren't even in the same book, that being an expansion rule). I've mostly glossed over this in my group, with the heroes and overlord setting up "simultaneously," and no one has asked about it too closely so far.