New Weapon Variants

By onimike, in Gears of War: The Board Game

Double Barrel Sawed off Shotgun:

3/5 Range: must be in same area

Omen: do same damage to 1 other enemy in same area (limit once per turn)

Retro Lancer

2/5 Range: 1

*Constant ability*- with in 1 to 3 areas away from enemy in los and not in cover; if you have

the *Charge* order card you can charge up to enemy rolling 3 attack dice if you roll 1 omen you

jam your blade into enemy killing him, if no omen do damage rolled defense dice do apply.

Omen: Ignore defense dice.

Digger

0/5 Range: 5 ignoring cover

Omen:deals 2 wounds to all in area.

Smoke Grenade

0/0 Range: 2 areas

All in area take -1 attack dice & -1 defense dice.

Incendiary Grenade

0/5 Range: 2 areas

Omen: deals 1 wound to any in all adjacent areas.

Thought these would work ok good with the versus mode looking for every one input.

about the smoke grenades shouldn't they give +1 defence dice instead of -1?? plus all figures outside the area where it's thrown i think the should get the -1 attack dice just sugestions

yes wrong sogn and thats a good idea thanks