I just finished watching Miahs video review (great by the way)! and started wondering about the comments. Miah says that the troops wont probably go together and 2 voivodes and 1 trooper would be the approach. I want to challenge that thought.
I would try a setup with zorka and no voivodes. Setup could be Zorka (stamina), Gorgei(combat), Irina (Bonus)and probably 1 Lighter troop with command and 1 Ammo troop with combat.
Then Zorka replaces the "call the bots" token with "Elizabet Bathory insta heal", Gorgei the Special item (mini second shot) with the "X5NReroll" and Irina the Martyr with "Mask of be Ashamed of shooting at me". (Names may be an approximation).
I think that having a guy like the lighter troop that is able to throw a fire grenade and then walk freely into the lighted room is just too good a tactical advantage to pass on. One example: Lock the Dungeon central room with fire and then have 3 turns to freely go in there and pick or place flags in CTF or Domination, or attempt objectives or whatever.
Within a pure matriarchy team, with this setup the ammo trop has then 2 characters to refill (the other trooper and gorgei once he expends the grenade), normal matriarchy setups just dont have characters that can benefit from his ammo. Either no weapon to use it effectively with or no free equipment slots to use it. Of using mercenaries, I would Drop Irina for Wolf with Combat pack so he can be refilled as well.
A second approach would be 2 lighter troopers with command to deny the enemy a part of the board (and using them aggresively to be able to recall the grenades as reinforcements)...
Also I would drop zorka's weapon for a 5 or 6 dice weapon as soon as there is an opening for that during the game (with the ammo troop automatic she would be getting consistent 5 successes rolls) and with awakening used up she could get extra ammo as well.
The ammo troop is good but gets way better if working on UMTOMA within a union team,. Think about giving extra ammo to Barry, Mcneal or the Alpha with the good gun... My Union UMTOMA proposal:
Option A (ammo guy): Mcneal wit combat, (drop the medal for any bonus token that can free the slot, like call in the troops so he has room for extra ammo), Barry with Combat and Hoax or Ramirez depending on the game mode.
Option B (my personal favourite) Ill call it BBB (Burn baby Burn):
MCNeal with combat (drop medal for Sten, he will trade the sten to delta or Zorka on turn 1), Ramirez with Bonus pack (Fire grenade, fire retardant grenade), Delta with Command and Lighter trooper with Command (thats the third fire grenade). To complement it Zorka with stamina (she walks into fire by default, no special coat needed), on average she has 3-4 successes per shock roll, dropping her voivode token for a "call the troopers for free" or "Elizabeth insta heal"
We have 3 Fire grenades, 2 Characters not affected by then and a third character that can put off fire. Plus a 4th fire grenade that may come as a reinforcement even in 2cp games.