A few questions if you please.

By Doomer2, in Talisman Rules Questions

Hi All

Been lurking for a while and had some questions come up during our first games. Referred to recent FAQs and looked through a large portion of the Talisman forums but still could not find an answer:

In any degree of Combat (Psychic, Character vs Enemy, Character vs Character), are you locked in combat in that space until either combatant dies or can you move away on your turn?

If you move onto a space, draw a teleport card/event that moves you to another square, do you draw cards also at new location immediately?

If the Wizard/Prophetess lose their spells to Magical Vortex, do they immediately draw a spell card or do they wait til their turn or do they gain none as they didnt use them?

Can a Thief steal an Axe created Raft before it is used on the creators turn?

Any help would be appreciated. Many thanks

Doomer

Doomer said:

Hi All

Been lurking for a while and had some questions come up during our first games. Referred to recent FAQs and looked through a large portion of the Talisman forums but still could not find an answer:

1) In any degree of Combat (Psychic, Character vs Enemy, Character vs Character), are you locked in combat in that space until either combatant dies or can you move away on your turn?

2) If you move onto a space, draw a teleport card/event that moves you to another square, do you draw cards also at new location immediately?

3) If the Wizard/Prophetess lose their spells to Magical Vortex, do they immediately draw a spell card or do they wait til their turn or do they gain none as they didnt use them?

4) Can a Thief steal an Axe created Raft before it is used on the creators turn?

Any help would be appreciated. Many thanks

Doomer

1) You only fight one battle or psychic combat in a turn. On the next turn a character must move away.

2) Yes you encounter the new space and draw cards if instructed by the new space.

3) Yes they draw a new Spell immediately, it doesn't matter if they cast their last Spell or lose it!

4) Yes and the Thief must use the Raft on his next turn instead.

Ell.

Thank you so much!

So basically, in regards to Combat, you can only remain on a Space for 1 turn, you must move off unless held by a spell/event etc?

To confirm, combat with creatures etc you only get to do 1 turn of, then move away?