(posted this first at agotcards so there might be some references to the site in the text).
Something that I notice a lot these days and well before is that somethings are commented to cards always. Some of these things are house specific or playstyle specific and I feel the need write a wall of text here about it. If you feel like add a comment if I'm clearly wrong, if you agree, your own opinions or just things that frustrate you.
I'll go to the house specifics first
Stark:
1) "Stark only has one build and that is siege." This just boggles my mind when I keep on reading it. We have had receantly and before many Stark variants that have been on top placements and they have had nothing to do with siege. I take siege is most dominant in certain metas and that way some forget that there have actually been successful city of shadows builds, search builds, heck I have even seen very well constructed and played KotHH decks that I would say are top tier. Also currently I feel like Stark has the most opportunities in the enviroment as it can do: character control, location control (steal, destroy or blank) and attachment control (this without maesters).
2) "Stark is one in the bottom tier". This I hear most from the US players where Stark isn't as popular as in EU. Also thanks to Twn2dn and Thrones times I have statistics to prove that Stark isn't on the bottom. Since we can see from Thrones times that Stark has been on top a lot. Also as wildlings are raising their heads from the snow mountains so we might see the rise of the stark/wildlings decks again.
Lannister:
1) "Well Lannister has gold for this...". Most posted comment on badly costed Lannister cards. I know that one of the main Lannister theme is gold and the other one is draw (and the draw theme gets weaker everytime neutral or some other house gets draw). The problem now is that Lannister rarely gets to enjoy of this house theme. Problem comes in when you compare the cards to other houses cards they are 1)lower str 2)less icons 3)allies 4)combination of these for the price of what other house can get for cheaper.
2) "The Lannister box is the best box there is". I would hold these for a month more before saying. If my memory serves me correct the community has always stated this of the most newest box, hell even Targaryen box was best for a while, but then sometime after its release it was deemed worst.
Martell:
1) "Well with Martell draw..." I would like to hear what is this godly Martell draw. There once was such thing but I barely ever see people running Viper's Bannermen these days. Other cards they have that they can use to draw with are: Flea bottom scavengers, house messenger, palace spy, princes plans, Oberyn's guile, informed acolyte, bronze shield. Everyone of these are either very costly for the effect, very conditional and barely ever repeatable. I think this misconception comes from the fact that the neutral themes have fitted Martell like a glove. Thou these cards are then again neutral and can be played in any deck so the "Martell draw" isn't so Martell, but neutral draw (summer agenda + Samwell, valyrian steel link + pyromancer's cache).
2) "GG", sigh, here it is again. I have before opposed this card aswell, but now that I have played more against it and with it I only see it as an undercosted card that restricts what kind of nobles Martell can get in future. Nothing that would break an enviroment. Where I have problem with this card is, is the fact that everytime Martell gets some new card it seems to start "omg this totally breaks GG!" which just seems funny. A deck completely surrounded on running GG can be easily broken (not by every decks mind you, but I doubt this kind of deck could win consistantly as its too weak against other controls). Especially now when Greyjoy is gaining on popularity there is more location control running in the meta. Also if this card really annoyes you I would advice that you build a Greyjoy cancel deck and laugh your ass of when your opponent returns N to his hand and you cancel the effect.
3) "This card is OP since with these 4 other cards it creates a combo". This is the kind of reaction we get for Sand Snakes usually, other close example is poisoned spear. This is not just Martell, but seems to happen to Martell the most. A knee jerk reaction on a card that does nearly nothing on itself, but when combined with many cards creates a powerful combo. yes the combo might be powerful, but calling something so conditional broke is another thing.
Targaryen:
1) "Targ is top, people just don't know how to pilot it". I hear this a lot on here and on the FFG forum, yes Targ is harder to run than some other decks and can even be the hardest to run. The problem just is in the house. The Targ just like the Lannister cards aren't as aggressively costed as other houses. Also many times I will see people mentioning on some powerful Targ effect, but these effects are usually very card or resource inefficient aswell. These powerful effects (like burn) can easily create an illusion to non-Targaryen player that the deck is godly unbeatable beast in the right hands. The problem is the player is not at that moment noticing how much the Targaryen has worked to get that effect played, how he needed that terminal burn with the other burn just to get rid of one of your characters, how easily you could have disrupted it if you had seen it coming etc. The point I'm trying to make is, Targaryen seems more powerful than it actually is for those who don't play the house themselves. From the inside, it's often quite clunky and slow.
Greyjoy:
1) "omg this thing is so good in mill". Milling cards are seen nearly always very powerful. Milling your opponent can be a frustraiting thing. It's mostly Psychological effect thou as you are thinking "well now I missed that card gosh darn it". The problem is that in a game of thrones milling isn't a victory condition on itelf. Milling seems more powerful than it actually is. When you are milling a well build deck you will always hit on good cards because that deck is filled with good cards and most likely it wont effect the game as much as your opponents more powerful control effects or characters. The main problem here also is that barely any card does mill and take effect on mill at same time which leads to a mess. Also raiders are overcosted when compared to other characters.
2) Quoting my friend WWDrakey here "Ever heard anybody cry "OMG, Totally Broken!" for a new GJ card? Huh. Me neither. Wierd that." Greyjoy seems to be the only house that is now quickly gaining on powerful cards that, well, people aren't just talking much, it just seems people ignore this house mostly. Imagine the outcries we would have if the new Alannys was a Martell card
Baratheon:
1) "The new cards are bad for Baratheon, but I think Baratheon players are not looking for new strategies." Something also posted fairly often. This is by definition erroneous... Unless of course you mean 'old undiscovered strategies', which might be possible. Then again, the game is suffering quite a bit from power creep currently, so the hidden gems need to be quite shiny and very well hidden.. Baratheon for sure has now taken the short end of the straw (just compare to any cycle of cards in these CP's, Bara has the weakest ones). In a house as weak in draw as Baratheon cards need to usually be strong by themselves and relying on card interactions is quite dodgy. You're only drawing 2 cards each turn and rarely get the intrigue to defend your hand from the strongest characters available for the house. So finding a hidden gem from the past is unlikely for baratheon
Now for my not house specific ones.
"This card SUCK! we have card with this title and it is better!" This statement is just plain ignoring different builds. Very rarely there are unique characters of which only one sees play and others not at all. Nearly always Every different uniq character has its place in a theme deck or in a completely different setting as the old one. Point is again knee jerk reactions to new characters with same title as old ones.
"I never play [insert housename], but the just spoiled [insert card name] is broken!" Just like in my Targaryen example. When a player who never touches a specific house is ready to rule that some card which might be in reality very conditional is to him completely broken (the card might actually be very powerful against their house of choice). This is ignoring the greater house balance in the game completely. Often based on misconceptions about deck construction or card pool with the house in question. A good example would be a powerful new event for Martell (would have to be really stellar to even get a chance against the existing ones) or a new location for GJ (ditto). Another good example would be a new non-setup attachment for a House/build that is already too heavy on non-setuppable cards (events, large armies).
There my rant is over