Title describes the problem. I try shooting for four to five hour gaming sessions however lately they've all ran WAY over board (six to nine). I can't keep doing this or the collective group of bitter wives will steal the gamers from my table!
From playing the game I think I just judge the pacing way wrong. I'm looking to hear from others how their games have been pacing.
Here's an example of what I think I'm doing.
- Introduce problem and set the stage. 30min
- Players seek to understand the problem. Begin gathering lots of information. 1 hour
- Players try to anticipate snags. Begin collecting resources and bumping fists with contacts. 1 hour of gear runs
- Players embark on mission. 10 minutes.
- Players encounter unexpected situations. 1 hour of debate
- Players navigate the scenario. 1 hour
- Players enter combat. 1 hour
- Players realize there's a conspiracy. 1 hour of arguing/plotting
- Game master rushes the last bits of the adventure through as fast as he possibly can. 12 minutes
- Wives call wondering where husbands are.

) I recognize your predicament ... in my sessions, a lot of playtime is used up by snacking, jokes, off-topic banter and other digressions. Sometimes I try to get things on track again, but I have realized that it's an important aspect of the game, the social dimension. Take that away and it becomes a job