Alex
4 Zessho Hoho
4 Chaos Flare
4 Reverse Drive Shaft Break
12 Attacks
4 Pigeon Games
4 Olcadan’s Mentoring
2 Lynette’s Shop
10 Assets
3 Kung-Fu Training
3 Tag Along
6 Actions
4 Bitter Rivals
4 Lord of the Makai
4 Lesser of Many Evils
4 Blood Runs True
4 Make a Difference
4 Saikyo Ryu
4 Unorthodox Training
4 Popularity
4 Independent Operative
32 Foundations
Sideboard
2 Lynette’s Shop
4 Cutlass Europa
2 Fight or Flight
I was very, very close to choosing this deck for my weapon of choice for day 2, the teams event, hence the sideboard. This is a combo deck, in every sense of the word, using Promo Alex to set up a consistent turn 3-4 kill, with a surprisingly high frequency of turn 2 kills. The combo is simple, Chaos Flare into Reverse Drive for 28 speed 30 damage, using Bitter Rivals and discard to make sure Chaos Flare hits.
Unfortunately, this deck was designed before the bannings of Addes and Revitalize, and so it lost quite a lot, a factor in its eventual loss of favor in my eyes. Still, I can’t overstate how dangerous this deck was to everyone. First of all came the sheer surprise factor. Everyone who played this deck for the first time only saw it for 5 minutes before they ended up with a match loss. The sideboard was designed to fight those who had it scouted, by shifting to a standard one-shot strategy. The element of surprise is absolutely crucial with this deck, as once you lose it, suddenly everyone in the room has Big Cyclone in their decks.
Amy’s Assistance is an absolute terror for this deck, as is Olcadan’s Mentoring, which is yet another reason why I moved on. Ira-Spinta doesn’t make things any easier. So, the deck is in bad shape for this metagame. I tried splashing Fire for Blinding Rage and Makai High Noble to protect my vitals, namely Bitter Rivals and Lord of the Makai, but the deck ended up becoming too slow to consider. Perhaps you might find some luck with it. It’s pretty cheap, actually, if you already own, or can borrow some Lord of the Makais.