GCC Test deck 2 (mono-order Gill)

By CeeJayBee2, in UFS Deck Building

Gill 1

4 Ira-Spinta
4 Mega Spike

8 Attacks

4 Olcadan’s Mentoring
4 Lynette’s Shop
4 Defender

12 Assets

3 Tag Along

3 Actions

4 Forethought
4 Program Malfunction
4 Chinese Boxing
4 Past Shrouded in Mystery
4 Makai High Noble
4 Total Global Domination
4 Lord of the Makai
4 Dormant for Millions of Years
4 Experienced Combatant

36 Foundations

This is the second test deck we made, in order to test out certain properties pure Order decks can attain. Gill was chosen purely for his handsize, as this is a combo deck, and thus more cards are desired. You’ll notice the foundation base is pretty unusual, as we wanted to test the strength of the new Bison foundations that destroy themselves to destroy other foundations. This deck was geared to be a counter for other Order decks, in order to try and strengthen the mirror match.

…but it failed. This didn’t prevent us from learning a great deal, however. The first thing we noticed is that this deck does a great job of disturbing and disrupting an opponent’s foundation strategies, but it often loses to Orange cards while it’s busy fighting the Gray ones. Total Global and Past Shrouded are excellent ways to deal with Lord of the Makai, and Olcadan’s, but if the opponent isn’t trying to infinite loop you, you often just lose to a barrage of attacks. That said, if the opponent IS trying to infinite loop you, this deck is the nightmare matchup. Nothing stays in his staging area untouched, either it gets destroyed or turned sideways for two turns. Vital foundations can only be used once, if ever.

The absolute superstar of the deck is Ira-Spinta. Nothing in this meta even comes close to the devastation this attack can unleash, especially if one follows another.

The single greatest thing we learned from this deck is the vulnerability of the mono-Order Defender deck. Without Chaos splashes, the combo is hard to protect and harder to pull off, as the opponent has a full turn’s warning before it goes off. This leads us to believe that mono-Order decks are better off killing through other means.

ceejaybee said:

Gill 1

4 Ira-Spinta
4 Mega Spike

8 Attacks

4 Olcadan’s Mentoring
4 Lynette’s Shop
4 Defender

12 Assets

3 Tag Along

3 Actions

4 Forethought
4 Program Malfunction
4 Chinese Boxing
4 Past Shrouded in Mystery
4 Makai High Noble
4 Total Global Domination
4 Lord of the Makai
4 Dormant for Millions of Years
4 Experienced Combatant

36 Foundations

Past Shrouded [is an] excellent [way] to deal with Lord of the Makai

Interesting deck, interesting conclusions. I gotta wonder -- Amy's Assistance or Blood Runs True? If the deck's weakness is attacks, put in anti-attack cards ;) . Adopted could also do some legwork -- if it's an attack string they want to use, then Lord of Makai + Adopted could raise your survivability significantly. With automatic hand advantage over everyone and Order's massive commit base, I would think that you could dilute your control options and not suffer too much over the course of a night.

no deck ever needs more than three defenders in my eyes

That's why I use Seong Mina with the Spinna. Only those who don't own any Spinna won't use it in a deck that shares its symbols. Interesting ideas.. I'm so far off the "IN" that I won't be able to help you better this build man. You said it "failed" so I guess that won't be needed either.

Is Buddhist Devotion 4-starred? If it is then that's a good addition. BD down 2x Program Malfunctions followed PM's F to do some sitting.

As an eight handsize character, Gill can certainly afford to run the new Bison "R Destroy this foundation" cards in order to counter opposing threats pre-abuse. With that in mind - have you given any thought to Revenant's Calling? It's mind-blowingly fantastic, particularly with characters with plenty of cards to spare (like anyone with an 8 handsize...). It helps win control battles through sheer force of power - opponent counters your Experienced Combatant with Red Lotus, you either also force their second Red Lotus, at which time you could Charismatic it out of their staging area, or it gets committed; either way, both of their Red Lotus are committed, meaning those two cards you pitched for EC committed SOMETHING.

And all the Bison cards also have Death...

Dormant - do you find that running 4 of those is actually more effective than 3? While I certainly see its strength in the current meta, I'm still quite not sold on full playsets (not even sure that 3 isn't overkill).

iSpin - Lord, this card is fantastic. It's probably my favorite attack in the game (and that's saying a lot, since I love Kuzuryu Reppa, High Plasma Beam, and Darkness Blade a LOT). It really is the ultimate board control card. It occurs to the that it sharing a symbol with Zi Mei is gross. If only she had Order *sigh*.

Charismatic is nowhere to be found. And that makes me sad =(

I think I'll stop there. I see where some of it is personal taste (full set of Defender gets it set up even more quickly, etc. etc). In truth, I gave some serious thought to playing Gill for GCC myself (he shares all three symbols with my beloved *Donovan*, too!). What stopped me was the thought that a 7 handsize character with an ability that I'd use would probably be more effective. Lord, I wish *Donovan* was still going to be legal. =/

Can't wait until tomorrow =D