Gallows just ran our first session using his battlemap houserules - must say my impression as a player is that it worked out GREAT ...
I used to be a bit sceptical of how combat worked in 3rd edition - leaning towards preferring 2ed for roleplay & D&D for combat, but this time it was a perfect blend where it just meshed really nicely with combat being fluid, tactical, interesting and easy to picture in my mind.
I used to sometimes feel combat in 3rd edition was very complicated without really giving any of the satisfaction of feeling it was more than simply rolling a pile of dice each time it was your turn - Now Im a convert - I hereby proclaim 3rd better than D&D and 2nd combined
(as long as the above rules are utalized!!) so many of the action cards just makes much more sense now, while at the same time the visualization is much better making combat overall just more interesting ....
As a sidenote, we decided to add an additional houserule whereby any dead bodies were left on the ground ....creating difficult terrain in the hex(es) they drop in - impact on actual tactics was rather minimal - but it just made it look great ...gave the feeling of carnage when the bodies started to pile up, until in the end we (4 PCs and 2 town guards we had managed to persuade to come along to investigate what turned out to be the final showdown of the chapter) found ourselves standing among 12 dead enemies ...
- amazingly we managed to keep the watchmen alive with only my character going down ....but luckily having his eye saved by some rapid healing (It was my only crit, so not above thresshold for the permanent injury) Btw. anyone ever wronder how come loosing an eye gives -2 to Fel tests but not to balistics or observation?? - I cant help thinking of Moshe Dayan, he doesnt strike me as having had his charisma horrible mangled by loosing an eye?!