Just one interesting point...

By Crazy Aido, in Warhammer Fantasy Roleplay

Over all the various generations of WFRP, one thing remains constant.

Castle Drachenfels stills stands, just a little south of Ubersreik. Just found it mentioned in lure of power.

demonio.gif

The Great Enchanter WILL return!

gran_risa.gif

If you look carefully at the map of the Reikland, included in the Rulebook, you'll see the exact place of the castle gui%C3%B1o.gif

Massaker said:

The Great Enchanter WILL return!

gran_risa.gif

He never left...

He's just... Being patient...

I was considering a structure for a short campaign. Might be worth a laugh to run over summer. Starting with a tavern where everybody getting attacked by orcs chased out of the mountain by you-know-who and leading inexorabely towards the great enchanter's fortress.

I always thought, that Castle Drachenfels (the adventure) would be great when converted to WFRP3rd. Image what all the Chaos Star symbols on a dice roll could do there!

I am reaaly thinking a lot about a dungeon based on the dice system rather than on fixed locations and things ....

You'd have to figure out how to use the movement system in a dungeon setting, but I think it would be a fun conversion for a HERO's CALL level of play.

jh

Using Location Cards for Drachenfels' castle could be neat, too; each room could have its own card (Banquet Hall, for example, or Corridor of Whispers). And they'd all have terrible, terrible things that happen when a Chaos Star shows up. Not to mention the GM shuffling the deck a bit when the PCs realize they just want to escape the place, so that backtracking just ends up leading them further into the maze...