Ok, so here's a list that I made of all those thing that in my opinion are missing in WFRP 3e.
I based my list on all of that that I found on the net about previous editions of the game and compared it to this one.
So here we go:
- INFORMATION ABOUT EMPIRE (the core set has nothing of realy importent knowledge, provinces, great cities, history and so on. There's just abit of this. maybe Hero's Call will cover this part but who knows)
- KISLEV (people, geography, careers, special abilities for characters from Kislev, special creatures that can be found only there)
- BRETONNIA (the same as in Kislev, special abilities, careers, creatures, geography)
- BORDER PRINCES (same as above)
- KHMERI ADVENTURE (with geography, creatures and so on)
- a CAMPAIN TRILOGY (somethig bigger that all what we had so far so characters can start is as a 1st Rank hero and end having 3rd Rank.)
- a DUNGEON SUPPLEMENT (something that would have a lot of traps ideas, hazards ideas and so on + an adventure so the GM can use this knowledge)
- an ARMOURY SUPPLEMENT (we are still having trouble to get a good list of goods that You can buy with prices and stats)
- ENEMY SUPPLEMENT like Children of the Horned Rat was (about specific kind of enemies. We have 4 Chaos Gods so now there's time for others)
This is my wish list that I would like FFG to fill with the future products.