And my players want to start out as Pirates. I was wondering if it would be a good idea to have them reporting to a higher boss at first, until the the Imperium cracks down on their base while they are gone, forcing them to find a way to struggle on their own.
Since this is my first time GMing (my first time really playing an RPG as well), I was wondering if there was any tips you could give me for running this kind of game well. What kinds of things could I do to motivate the players to continue, how should I manage the near limitless freedom being totally outside the Imperium would bring? ect. ect.