I'm sure there will be more questions in the near future but this one is about one of Barakiel's top tier abilities.
It says you never roll again and simply get 100 on the dice. Does this mean you don't open end anymore?
I'm sure there will be more questions in the near future but this one is about one of Barakiel's top tier abilities.
It says you never roll again and simply get 100 on the dice. Does this mean you don't open end anymore?
Looks like it. According to the examples anyway.
Hmmm, that's actually kind of cool but at the same time a serious potential downgrade. I guess maybe the goal is sacrifice potential greatness for consistent goodness. I also suppose your average success level is probably way better than most.
The math states getting a 100 every time is better than having the 11% chance of an open roll and 2% chance of fumble. But you can never be, "AWESOME!" your just always sweet.
That's exactly in the spirit of Barakiel, if you think a bout it...since you do everything "perfectly" you cannot excede it...Barakiel is ORDER...open rolls are an anomaly (they mean you managed to surpass your own limits for a brief action), and hence are "unsightful" for the mistress of perfection and order.
Hmm, that's interesting too. This power has no effect on attribute checks. So I guess perfection is only so broad spectrum.
Yes it does, although they are called "Characteristic checks", it makes you have an automatic 1. Which is the best roll you can get (of course after Core Exxet it is an automatic 10, but that's not the point), but you don't get to have the -2 that a roll of 1 is normally worth.
take the disadvantage Unlucky Destiny(cant open roll anymore) its 2 free CP with said elan power =/
Raybras said:
take the disadvantage Unlucky Destiny(cant open roll anymore) its 2 free CP with said elan power =/
That could go either way. Mechanically, it works, of course. On the other hand, as a GM, were a player to try this, then I'd make for sure that his Unlucky Destiny came to manifest in other ways. One could say that being top-tier aligned with the embodiment of perfection could be very unlucky. Or, as a GM, you could just say no, and smack the player upside the head. I personally prefer to make the disadvantage manifest in other ways, as I think they should have more than just a mechanical impact on things. The mechanics are nice, but something as forboding as having an Unlucky Destiny just smacks of story potential.
As a GM I would have no problem with this. Because the maximum Elan you can start with is 60, thus you have to gain 40 Elan without any ability to open roll. Not to mention Barakiel is really hard to gain elan in after you hit the 50 Elan mark. Then there may be other complications, like an existing avatar of Barakiel, so you would have to wait till they died... If someone did reach it though, I see no reason to punish them.
On the other hand your Unlucky Destiny might be exactly why you want perfection, and why you synchronize so well with Barakiel. Your inability to open roll has made you attempt to reach for, and if you actually do become the avatar become, "perfection. I like it for a back story thing.
Getting to become an avatar is a campaign-long quest, a "final purpose", of sorts, for a character. Like making a pact with The World, sure if you could easily summon The World then Unlucky (or whatever it is that increases your fumble chance) wouldn't matter much. But good luck with that.
However, if they started play as "Absolute Perfection" I would not let them have an Unlucky Destiny just to cheat the system.
Actually THERE is an already existing Barakiel Avatar: a very powerful Half Demon/Half Duk'Zarist followed by a fighting golem (looks like an animated armor, but is fitted with Solomon-level, if not higher, technology weapons...and is fully self coscient, of course), and an extremely powerful Ancient Dragon that chose to block his growth to half-human shape. Oh! And she's very close friend to one of the most powerful existing magicians in the world, a witch which was a founding member of the Empire (not Order) of Yehudah. Not exactly an easy Avatar to destroy or defeat.
Anyway, in my game group we allow more Avatars of a single Shajad/Beryl to exist, based on the fact that we assume Shajads/Beryls to be Gnosis50 Beings...hence, referring to the Avatar rules described on Gnosis 40 Beings, they should be allowed to have more than 1Avatar. Besides, in my setting Shajads/Beryls are getting increasingly "active", since they smelled what Imperium's planning and are preparing on their own to oppose it.
Lia Valenth said:
However, if they started play as "Absolute Perfection" I would not let them have an Unlucky Destiny just to cheat the system.
As a point to strive for, I'd have no problem. I was more talking about having both at character creation, on an outlying case. Getting 40 points of Elan or more while suffering from Unlucky Destiny would be payment enough. But it sounded like Raybras was combining them at character generation. Guess I should have clarified.
Where did you find the information on the Avatar of Barakiel, Elric? I seem to think that rings some bells, but nothing specific atm. I know it's probably in one of my books somewhere, just would like a refresher.
It's from Gaia page 286. The name is Ambrosia, The Dark Queen, and she's one of The Messengers (those guys the Inquisition desperately looks for with killing intent).