"A character may ditch any of his Followers or Objects at any time by leaving them faceup in the space he occupies." (Core Rules, p 16)
Can unscrupulous players exploit this rule to prevent Events from harming them?
(1) I'm in the Dungeon and have a Sword and a Magic Shield. I draw Green Mist. But just before the Green Mist strikes - oops, butterfingers! - I ditch the Sword and Shield, and they don't get discarded after all.
(2) One of my followers is about to become a Werewolf. But hang on, it won't be the Maiden, since I ditched her just before the full moon came out from behind that cloud. I guess it'll have to be the Jester then.
Other Events you could similarly use this exploit against: Electrical Storm, Hatemonger, Hidden Chasm, Highland Raiders, Horse Thief, Raiders and Whirlwind (inconsequentially). Other cards: Amphiptere, Storm Caller, Storm Dragon, Tinker Imp and Cyclops.
I think Elliot said you're not allowed to ditch stuff to prevent someone from claiming it, stealing it etc., but has this been made official?
I propose that you may only ditch followers & objects in your own turn, and only (a) at the start of your turn before you move, (b) after moving before you draw cards or © at the end of your turn.