Knights of the Hollow Hill Agenda clarification

By Thanos Voidseeker, in 2. AGoT Rules Discussion

Hi I have the following question about the above mentioned agenda. It says "Other cards you control do not provide a gold bonus". I assume this means characters, locations and attachments, but I have to make sure: does it also mean plot cards? After all plots are cards I control as well. If the income of the plot card is also reduced to zero then I don't think I'll be playing that agenda any time soon.

If that is not the case though, what is your opinion in using this agenda in a Baratheon power rush deck? I'm thinking of removing all gold producing locations and playing only with cards that reduce cost (like Great Hall). I think skipping the setup phase is worth the +2 gold/Influence/initiative. Opinions?

My first question is my primary concern of course! Thank you everyone!!!

Thanos Voidseeker said:

Hi I have the following question about the above mentioned agenda. It says "Other cards you control do not provide a gold bonus". I assume this means characters, locations and attachments, but I have to make sure: does it also mean plot cards? After all plots are cards I control as well. If the income of the plot card is also reduced to zero then I don't think I'll be playing that agenda any time soon.

The Agenda only stops cards you control from providing gold "bonuses." Plots provide base income, but they are not considered "bonuses." So the Agenda does not interact with the income on plot cards.

I still have a lot to learn I see!!! Well thank you for the fast response and the insight on the rules! I'll try the agenda first chance I get.

As for the question about using it out of Baratheon: you could, but you'd definitely need to build the deck around having the influence to use. Baratheon's kind of in the middle of the pack on influence use; it's not like Lanni that has almost no cards that run off Influence, but it's not like Martell or Targ where nearly every cost is Influence.

Knights of the Hollow Hill would probably work best in a deck that used a good mix of Knights and Lords (and thankfully there are some great cards that are both). See Who Is Stronger is an excellent recursion for Knights and Armies, but it's a pretty hefty 3 influence cost. The other major influence costs I can think of for that kind of deck would be Selyse Baratheon to give some of your uniques Intrigue icons, and Ser Parmen Crane, who gives every Lord a save that requires you to kneel an influence. If you're going full-out on Influence, you could also consider Confession, which could supplement the weak Intrigue the deck is going to have.

The flip side of that, btw, is that skipping setup might slow you down more than you think. Many Baratheon power rush decks drop 5-6 cards during setup, getting a good starting board position - as well as pretty far into the deck before round 1. Could be a factor, depending on your draw engine.

Well to be honest, my deck is all built around renown characters and centered around Robert Baratheon from Kings of the Storm. Indeed I am using Ser Parmen Crane to protect my Lords, so I need the influence more often than not.

I am a little concerned as well about the loss of the whole setup phase, but most times I played I rarely got to playing more than 3 cards during setup, 4 tops. Perhaps this is because of my deck not being as good as it should but I am still a new player so it may still need some priming. Still, so far I am doing pretty well with this deck (without the agenda of course).

Usually I get off a good start, then (in melee games), everyone is out to get me because I have accumulated a lot of power before anyone else, but even so they all tend to keep an eye out for me because my deck has the ability to gain 8-12 power tokens in a single challenge phase.

I'll see how it works with the agenda and decide whether I should keep it or not.

interesting though, does this then mean that KotHH players are immune to Burned and Pillaged?

dh098017 said:

interesting though, does this then mean that KotHH players are immune to Burned and Pillaged?

They are immune to the gold reduction, sure.

Technically, they are not "immune" because "immune" means something specific in this game - a card cannot be targeted by and ignores the direct effects of whatever they are immune to.

When you are playing KotHH, you do not "ignore" the -1 gold from Burned and Pillaged. Your location still gains it. It is still there to be reconed with. But your Agenda says you do not include the modifier when counting gold, so you don't.

Consider the Burned and Pillaged/Support of the Kingdom combo. If you were truly "immune" to Burned and Pillaged because of the Agenda, that combo wouldn't work anymore.

ktom said:

Technically, they are not "immune" because "immune" means something specific in this game - a card cannot be targeted by and ignores the direct effects of whatever they are immune to.

When you are playing KotHH, you do not "ignore" the -1 gold from Burned and Pillaged. Your location still gains it. It is still there to be reconed with. But your Agenda says you do not include the modifier when counting gold, so you don't.

Consider the Burned and Pillaged/Support of the Kingdom combo. If you were truly "immune" to Burned and Pillaged because of the Agenda, that combo wouldn't work anymore.

Circadia said:

Since players can't be immune to effects in the same way that cards can, I hoped it was obvious that I was merely using it as a convenient word to describe the lack of effect it has on a KotHH player's income.

ktom said:

And considering the trouble we have when FFG uses the word "trigger" as a convenient word to describe when a passive effect initiates, it's usually a good idea to clarify this kind of game-specific terminology.

Word! I really wish they'd stop having precisely defined rules terms moonlight as convenient plain English words with a different meaning in other contexts. Specifically I wish they'd update the FAQ accordingly and replace "trigger" with something more appropriate in the context of passive effects.