Hi All,
I was wondering if someone could help me answer a query i have on Poisons?
Firstly i want to say that i think Anima is fantastic and i have recently started running it for a group of friends who are also loving it!
Once you get your head round most of the rules i think the game is brilliant and has so much potential for great storylines.
I have just started getting my head round Poisons and wanted to check something as it just didn't feel right. The Assassin in our group wants to create a poison so we RP him getting some componenets etc and then it comes to creating it. He makes a Poison skill check to determine the level of the poision, say its 120 so he can create a lvl 30 poison. He doesn't add any additonal modifiers to the poison so the VR check is 60 vs a Lvl 30 poison (I realise adding additional modifiers only changes the level of the poison and not the starting VR difficulty).
My query is that the VR check of 60 feels awfully low and should the Assassin be making an additonal roll to add to the 60 for someone to roll against with their VR? I couldn't see anything in the core book that explained this further but maybe i missed it?
Can anyone help me?
Cheers,
Ade.