Fumble ?

By Squall10, in Anima: Beyond Fantasy RPG

hi !

i was woundering about fumbles in anima. how does fumble work ?
And while roleing dice (in this case a 00-90 dice(d100), and a 0-1 dice(d10)) does a 00 mean 0 or 100?
because when im playing in my groups i call it as 100 and not 00.
But when reading about fumbles i wounder:"how the hell do you get a 1 in a check ?!"

please anwser quickly ^^ and thanks for the help ! happy.gif

Squall said:

hi !

i was woundering about fumbles in anima. how does fumble work ?
And while roleing dice (in this case a 00-90 dice(d100), and a 0-1 dice(d10)) does a 00 mean 0 or 100?
because when im playing in my groups i call it as 100 and not 00.
But when reading about fumbles i wounder:"how the hell do you get a 1 in a check ?!"

please anwser quickly ^^ and thanks for the help ! happy.gif

00 counts as 100.

Barring any outside factors, a normal fumble occurs on a roll of 1-3 (tens dice 0, ones dice 1, 2, or 3). The exact results depends on the type of check you're doing. You'll usually have to calculate the level of the fumble; roll d100 again and add/subtract a number based on whether your rolled a 1, 2, or 3. 1 is +15, 2 is 0, and 3 is -15. For something as simple as a skill check, usually you'll just fail although depending on the action there might be other consequences as dictated by the GM. If you're attacking someone, you might hit a teammate or have something else bad happen if the level of the fumble is at least 80. Rules for fumbling while attacking, defending, and rolling initiative can be found in the combat section of the Anima book.

00 and 0 counts as 100 but
00 and 1 counts as 01
00 and 2 counts as 02
...
00 and 9 counts as 09

This is because the game uses 1-100 not 0-99 for rolling. so while all zeros (on both the D% and d10) is the best roll, double zeros (on the D%) and a number other than 0 (on the D10) is one of the worse.

So a 00 counts as a zero in the tens place (note even 100 has a 0 in the tens place).