Since receiving Talsiman for Christmas, our family has played it almost every day. One thing we've noticed is that the basic game seems biased towards evil characters in that they seem to gain more benefits than good characters, (for example, Evil characters seem to be able to gain Fate back easier than Good characters) and there seems to be a greater chance to be turned evil than to be turned good (for example, there seems to be no counterpart to the Mephisophiles Card to turn characters good). Has anyone else noticed this bias? Are there any expansions or popular house rules to balance the alignment issues out?
Thanks,
Bruce