I have an overrun question.
The rules say that a tank can over run a hex with just squads, but the movement cost is +1 for each UNIT there. The question is what is considered a unit in this case? Are the unit figures? So if a squad has 4 figure it would cost +4 to over run? I think each squad is a unit; therefore, a squad with 4 figures is still only +1 to movement.
The other question related to entrencments and trenches. The rules say that tanks can not enter these. The question came up that if a tank can not enter them, how can they overrun units that are in them? I think that the tanks can still overrun. My thinking is that the trenches are large enough to fit squads, but too small to fit a tank.
Don