Beneath the Burning Sun and Intervention

By Hybrid, in CoC Rules Discussion

Beneath the Burning Sun

Agency 1 cost Support Environment

Day. It is Day.

Forced Response: After Beneath the Burning Sun enters play, destroy all Night cards.

Agency characters gain a C icon.

Intervention

Agency 2 cost Event Encounter

If your opponent has put a character into play due to a card effect this turn, reduce the cost to play Intervention by 2.

Action: Put an Investigator character with 3 skill, Willpower, and CCI. At the end of the phase, sacrifice Intervention.

Here's my question, is the Encounter character considered an Agency character that could benefit from BtBS?

My ruling was no because even though Intervention is an Agency Event the card text does not specify the resulting characters'

faction but if that's the case does the Encounter character then have no faction affiliation?

Hybrid said:

Here's my question, is the Encounter character considered an Agency character that could benefit from BtBS?

My ruling was no because even though Intervention is an Agency Event the card text does not specify the resulting characters'

faction but if that's the case does the Encounter character then have no faction affiliation?

You're thinking too complicated. Where does it say that the card changes faction? The cards lists all the changes; everything not mentioned will stay the same.

You may compare it to the FAQ entry about attachments which is a special case of cards changing type:

When a card becomes attached to
another card due to card effects (like Tear
Gas, Summons of the Deep F86), that
card is now considered a support card
(regardless of its normal type) with the
Attachment subtype. The card loses all
of its characteristics (such as skill value,
icons, and type) except for any text that
applies to its attached state. The card
retains its faction identity and printed
cost.

Oops, almost posted an invalid loophole in that logic... The OP's wording is not exact (and I was basing my observation on that incorrect wording), didn't notice it until I looked at the real card.

What it actually says is "put Intervention into play". So the character is represented by a card that already has a faction. Nothing says that the faction changes, so the answer is correct - it's still Agency.

If it just said to put a character into play without specifying that the character was represented with that card, then you'd have an issue. I suspect they would still rule that the character would inherit the traits of the card used to put them into play, but it's messy and I hope there are no cards that have this sort of wording.

Your responses seem reasonable and the the faq seems to back it up. Thanks guys!