In D&D, a chaacter can hold an action, waiting for a triggering event. I don't think this is mentioned in wfrp3e anywhere and was wondering what all of you think about this and if you would allow it
This has come up in my game
Characters turn starts, performs manoeuvre to use footwork talent to add 1 defence. Delays action to wait for approaching enemy to reach him and then will attack.
I dont think the develops would agree with this because 1. It is technically now the enemies turn, and it should be resolved before it ends. 2. What the character did was technically giving himself a free manoeuvre to let the enemy engage him, so he did not have to spend a fatigue, and then to get to strike the enemy at this point, during its turn, just seems wrong mixed with the way wfrp's system works.
What do you guys allow in this situation? It seems to make sense, and work well in D&D, but seems like cheating in wfrp