OK, I need some input from the certified Descent gurus here on the following situation and how the heroes tried to handle it.
Party Setup:
- Nanok of the Blade . Skills: Enduring and Bear Tattoo. +1 melee die. Equipment: Ring of Protection and the copper knockback mace.
- Ronan of the Wild . Skills: Shadow Soul and Crack Shot (not sure about the name; the one that gives +2 pierce and some range IIRC). Equipment: Leather Armor, Rrystal Shield, Ripper, Hammer.
- Silhouette . Skills: Skilled and Swift. Equipment: Falcon Claws (Name? It's that one-handed ranged copper weapon that webs the target), Magic Bow, Shield and that copper armor wich gives +1 armor and absorbs wounds if you roll blanks.
- E... cant't remember the name . Some elf guy who can make a sweep attack for 2 fatigue. Played as a mage. Skills: Quick Casting and Tiger Tattoo. +1 magic die. Equipment: Staff of Strength (or Power? Copper staff with 1:1 surge-to-damage ratio), the copper wizard robe, the copper blast rune, the stun rune from the town shop deck.
Party Upgrades: Staff of the Wild, Magic Boat, Temple Upgrade for Tamalir. 62 Conquest tokens total, either 22 or 37 unspent XP.
The Overlord:
Demon Prince Avatar; Ascension Plot.
Upgrades: Focused, the +1 hand size upgrade, Silver Eldritch Minions, 2 Event Treachery, Lord Merrick Farrow (RIP), the Demon Pronce Special Lieutenant (again, can't remember the name but it's unspeakable anyways ), Translocation Gem (already used), Temple of the Waves (placed in Nerekhall). 110 Conquest tokens total, 36 unspent XP.
The party is in Tamalir, the special Lt. is in Vynelvale (2 siege tokens already placed). Nerekhall has been razed, Alric and Merrick have been killed. The heroes have already discussed whether to go to Olmric's Hut for the copper level secret trainig (probably sacrificing Vynelvale and perhaps even Riverwatch) or to chase the Lt. out of Vynelvale (probably risking to lose the copper level secret training due to the campaig advancing to silver level).
The Overlord begins the week and purchases Lady Eliza Farrow. The DP-Lt. places another siege token on Vynelvale. The heroes decide to go after him and move to Riverwatch, buying potions there (mostly Power Potions).
Next week, the overlord purchases Siege Engines, moves Eliza to Nerekhall and puts the fourth siege token on Vynelvale. The heroes engage the Lt. and get wiped out (15 CT for the overlord because the Lt. killed one of them personally).
Next week, Vynelvale falls to the demonic hordes. +10 CT for the Overlord; the campaign goes to silver level next week. The DP-Lt. moves on to Riverwatch, Eliza moves to Greyhaven. The heroes heroically - surrender.
Now, one of my friends thinks that the heroes had to engage the Lt. while I think it was too risky; getting the copper level secret training, some silver treasure and Rapid Shot for Silhouette would have been wiser. That meant sacrificing Vynelvale and perhaps even Riverwatch, but with the upgrades and some silver gear the Lt. would have been beatable. Eliza would not have been a problem; she's quite weak (especially since she has no Eldritch Minions).
Also, he thinks that the heroes were too weak. I think that the "mage" hero was weak but playable and the rest was quite good.
So, was the situation really that bad? Could it have been done better?
Thanks in advance;
Darastin