Pic After Turn 1
Operation Cerberus Scenario 5 A Bloody Victory
SITREP 600
points per side, supposed to be played by four. Played with Dan as Allies and Jay as Axis. Units stayed divided for Victory purposes. Allied rolled for Defender, Defender gets to place all cover. Defender uses AT Traps to close off two of the four entrances for Heavy Walkers.
Turn 1
All units just move onto the map. Allied Boss gives Fireball an additional move. This puts Fireball six squares into the board. Fireball has Hell Boys and the Chef onboard.
Turn 2
Konigsluther took out a AT Trap. Ludwig received one hit from Punisher, and then was finished off by Pounder. Punisher has 13 Foxtrot and Angie on board. Fireball hits Stephan and Sturmpioniere causing three hits with the flamethrower, then the Chef and Hell Boys move out of the Fireball and finished them off. Fireball also took out Heavy Recon Grenadiers and damaged Lara three times with the machineguns. Gorillas and Marcus received an additional activation and wiped out Grim Reapers and Ozz 117. Marcus took three damage points in return. Fireball receives five damage points from Sturmkonig and Lothar.
Turn 3
The Chef and Hell Boys move adjacent to Battle Grenadiers and eliminate them, but not before, Battle Grenadiers take out three Hell Boys with reactive fire eliminating them and damaging Chef twice. Tank Killers are taken out by the flamethrower on Fireball and Lara is taken out by MG’s on Fireball. Lothar causes two more damage points to Fireball. Punisher takes out Lothar. Konigsluther takes out second AT Trap clearing a path. Beobachter moves adjacent to The Chef, eliminating the Chef but not before the Chef takes one out with close combat. Sturmkonig takes out Fireball. The Boss rolls and brings back Fireball.
WOOHOO!
Marcus and Gorillas charge and eliminate the Pounder.
Turn 4
Punisher eliminates the rest of Marcus, the Gorillas and one more Zombie. Angela and Sniper take out the bazooka from the Gunners and give Joe one point of damage. The Boss reactivates Punisher who destroys Hans. Rhino and Hammers cause five points of damage to Sturmkonig. Heinrich reactivated by Kommandotruppe kills the mechanic from the Boss. Bazooka Joe and the Gunners take out Angela and the Snipers. One Zombie takes out the MG from the Boss.
Turn 5
Heinrich takes out the last of the Boss. Rhino and the Hammers take out Sturmkonig. Punisher takes out Heinrich and the last Zombie. Konigsluther hits the Punisher four times.
Turn 6
Steel Rain causes nine points of damage to Konigsluther. Konigsluther causes four more points of damage to Punisher. Rosie with Tank Head pops out of the Punisher and completely fixes the Punisher. Punisher eliminates Konigsluther. Kommandotruppe brings back Konigsluther.
Whatever!
I have never seen Command Squads bring back units on the first roll. Rhino and the Hammers take out the last unit of Beobachter.
Turn 7
Pounder hits Konigsluther three times. Konigsluther takes out Hotdog and also causes two damage points to Joe and takes out one Gunner. Joe and the Gunners take out the MG, Mechanic and Medic from Kommandotruppe. Kommandotruppe gets Konigsluther to activate again and it takes out a Pounder and two Gunners.
Turn 8
Konigsluther takes out Steel Rain. Kommandotruppe allows Konigsluther to activate again, but the game is called.
Putting Rosie with Tank Head in a Heavy Walker really helps that Walker when it is damaged. The Command Squad being able to bring back a Heavy Walker is really helpful too.
We had a great time. I like the large battle. I think the 3D buildings are really cool. It should also be noted, other attacks went on too, but they didn't cause casualties or just minor hits.