Hello guys,
I would like to hear what is your opinion regarding why the wounds of the bad guys have been re-escalated in that way from 1st and 2nd editions to the 3rd edition. Let me explain myself.
If you compare damage output and damage reduction between 2nd edition and 3rd edition, they are not so different.
As a consequence, you can see that most human sized creatures (like greenskins, beastmen, lesser deamons, chaos warriors, marauder, dark elves, skaven etc.) including PC have found their wound treshold unchanged from 2nd to 3rd edition.
But all of a sudden, you move to big sized creatures (and I believe the size plays no role here since it has been never a parameter in WFRP) and you see that they number of wounds have been dramatically changed. Just to give some examples:
Dragon 66 W 2nd ed -> 40 W in 3rd ed
Giant 48 W 2nd ed -> 22 W in 3rd ed
Manticore 48 W 2nd ed -> 18 W 3rd ed
Troll 30 W 2nd ed -> 18 W 3rd ed
Bloodthirster 60 W 2nd ed -> 36 W 3rd ed
It is true, that some of the big guys (not all) have found its To increased by 1 and hence its Damage reduction. But that has also happened to others "small guys" like Orcs and Beastmen, while their wounds have been not changed.
As a final remark, I will say that in 2nd ed there was a small chance where you could generate very high damage outputs through Ulric's Fury. To give some numbers, in the 2nd edition, the chances of generating a damage output between 15 - 24 where around 3% - 6%, while the chances of generating a damage output above 25 where only below 1%. These percentages are given per successful attack i.e. an attack that hits and is not blocked or dodged. Nonetheless, this does not change anything since "small guys" have found their wounds unchanged.
So, which is your opinion on that, why they have done this re-escaling on the number of wounds of big guys? and, why not on the small ones then?