Half way through my very first game questions

By player1768538, in 1. AGoT General Discussion

Hi Guys,

after lurking for a week or so, I've finally gotten around to our first game of AGoT with the core set and I have a question or two:

Power challenges are pretty useless in the first few turns of a game as players have next to no power on their houses. Is this normal?

Military & Intrigue are fine as we can always kill characters or discard cards but our Stark player for example has essentially just the Military symbol on his cards as he gains no benefit from a power challenge seeing as we have no power tokens to give him.

A question about Deadly. If I have 1 attacking challenger with Deadly and he is unopposed (no defenders), does that satisfy the keywords or does the defender have to defend the challenge in order for the deadly count to come into play?

Thanks!

Zimagic

Zimagic said:

Hi Guys,

after lurking for a week or so, I've finally gotten around to our first game of AGoT with the core set and I have a question or two:

Power challenges are pretty useless in the first few turns of a game as players have next to no power on their houses. Is this normal?

Military & Intrigue are fine as we can always kill characters or discard cards but our Stark player for example has essentially just the Military symbol on his cards as he gains no benefit from a power challenge seeing as we have no power tokens to give him.

A question about Deadly. If I have 1 attacking challenger with Deadly and he is unopposed (no defenders), does that satisfy the keywords or does the defender have to defend the challenge in order for the deadly count to come into play?

Thanks!

Zimagic

power challanges are kinda useless first few turns u do however het power for unapposed challanges. do them when u can id say.

about deadly
im also pretty new but as far as i understand deadly kills character on the losing side "if" a character on the losing side is actualy defending. so a unapposed military character only kills characters for claim.

Many people believe power challenges are the weakest since they don't control the board or hand, but it is the main win condition (I have won games w/o winning a power challenge however). But getting a bunch of unopposed challenges (1 power each unopposed) puts pressure on your opponents.

On Deadly, if you are attacking and have more Deadly characters than your opponent, they have to kill a participating character. So if the challenge is unopposed, Deadly doesn't matter (many times, Deadly makes the challenge unopposed), which is why 'surprise' deadly is much better (i.e. I am You Writ Small, a Lanni card).

Also remember that after a challenge resolves, claim first, then passives like Deadly, then triggered responses. So if they defend with someone on a military challenge vs. a Deadly guy, your opponent can kill the defender to satisfy claim and then Deadly again doesn't do anything that challenge.

Good luck!

Ok, I'll try to remember all that.

Thanks guys

To give the other side of Rings's statement, if they defend with two characters on a military challenge with a deadly attacker and neither of them have deadly, and they kill one from claim, there is still a participating character for when deadly resolves. Players sometimes think they that they get to target a character for deadly and then kill it for claim, leaving the other guy safe and sound. As Rings said claim resolves in its entirety before deadly initiates at all so if there is still a participating character when deadly comes around that is the point when the defender must choose a character for it to resolve on.

to help remember deadly i like to think of it has sending a guy into a fight with a poisoned dagger. if you oppose him someone will get stabbed and die from the poison whether you win the fight or not, but if there is no one there to stab, then no one gets poisoned :)

dh098017 said:

to help remember deadly i like to think of it has sending a guy into a fight with a poisoned dagger. if you oppose him someone will get stabbed and die from the poison whether you win the fight or not, but if there is no one there to stab, then no one gets poisoned :)

so if 2 guys have poisoned daggers and they fight over power. . . the poisons counteract each other and no one dies?

jack merridew said:

dh098017 said:

to help remember deadly i like to think of it has sending a guy into a fight with a poisoned dagger. if you oppose him someone will get stabbed and die from the poison whether you win the fight or not, but if there is no one there to stab, then no one gets poisoned :)

so if 2 guys have poisoned daggers and they fight over power. . . the poisons counteract each other and no one dies?

One of the "poisons" is an acid and the other is a base so they neutralize each other.

Maybe you can pretend that each Deadly character also has one cure to poison.

I'm going to now mentally imagine Hodor running around with a poisoned knife. lol

there are only 2 poisons in the game, and they are cures to each other. . .. i like it