Despite no official announcement, I'm reasonably confident that there will be more Arkham expansions. I believe there was a report to that effect from Arkham Nights, and, well, FFG knows that the lot of us are probably going to be buying them. There is, of course, much speculation on what's coming next, but I'd be interested to know what people want to come next. What is your vision for the future of Arkham?
Personally, I'm all for more expansions. Many more. But I think FFG should mix things up somewhat. Miskatonic broke a lot of the rules that governed expansions in the past, and I'd be interested to see more "different" expansions in the future. Specifically, the new expansions should include material for older ones. They don't have to go full-on Miskatonic and include material for all the old expansions, they just shouldn't be quite so base game-centric as the past ones have been; they could include Location cards for boards other than Arkham, for example. Speaking of which, the new expansions should also severely reduce the constant cascade of Mythos, Location, and Gate cards. Each expansion should include only a scant few, all of them highly thematic, unique, and interesting. (That means no encounters that say "You are delayed," "You gain/lose Stamina/Sanity," or "You gain/lose a particular kind of item," or have you make a check to avoid/attain one of the above. We have enough of those already. I'm envisioning something like the Innsmouth Gate Cards for the Gates; the Locations, of course, don't have space for encounters that lengthy, but they should still be unusual.)
Since I like to ramble, here's my more detailed vision for the next few expansions: the next expansion should be a Miskatonic-style big box (which is to say a non-traditional big box). It should include very few Locations, Mythos, and Gates and a great many items; in particular, it should have a large number of useful spells to counterbalance the significant quantity of useless ones already released. There should also be a great deal of monsters (because, in my humble opinion, one cannot have enough monsters), and some AOs as well. I'm on the fence about investigators; I'm not sure there are enough potential concepts/abilities left to make interesting, useful characters, and, quite frankly, I don't want another Patrice. The expansion should also have a major new mechanic, not necessarily related to a new board, but game-changing an dangerous (perhaps something akin to KiY's Acts). Lastly and most importantly, the expansion should have new Guardians and Institutions.
Following that, I'd like some more small boxes. I think we're good for generalist mechanics (like Relationships, Stories, the new gates, Injuries/Madnesses, etc.) so the small boxes should include mechanics linked to the theme, like those in the new Dark Pharaoh. Out of the remaining base game AOs (which seems to the pattern they're following for selecting small box themes), I'd like to see expansions for Yig and Cthulhu. Yeah, I know, Innsmouth was sort of Cthulhu's expansion, but Dunwich was essentially Yog-Sothoth's, and he still got Lurker. Besides, Cthulhu is only name-checked in "The Shadow over Innsmouth"; I'd like something based on his debut story. Specifically, I'm envisioning (for either the Herald or the general mechanic) something involving dreams of madness inflicting sensitive minds, maybe something like a cross between Hypnos and Corruption. Not really sure what the mechanic/Herald for Yig would be, though.
After a few expansions, there should be yet another expansion expansion like Miskatonic, covering all expansions released so far. It doesn't have to emulate Miskatonic by including more cards for the unique decks introduced in each expansion (although it could); I'm thinking more like an updating/spin on/complication of the unique mechanics for each expansion (like what Miskatonic did with the Acts). The most important element of this (and, if I'm being honest, the reason I propose this expansion in the first place) would be a new mechanic for Black Goat that would ensure Cult Encounters and Corruptions might actually make an appearance in your average game.
Well, that was rather longer than I had originally intended. At any right, I pass the metaphorical baton (or microphone, or what-have-you). What do you want to see out of the upcoming expansions?
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